In order to punish, you still have to guess through low or overhead, staggers, throws, d1, ex ball or finish the string.
16bit: we wanted to focus less on 50-50s in this game.
Yes, for other characters obviously.
The problem is not that SubZero has this kind of vortex, the issue is that 80% of the cast doesn't.
You take a honest MK11 char with no overheads, no staggers, all strings -5 and above, and put him against Sub Zero.
Anything the character does is a green light for a subzero vortex, where you begin to guess.
And trust me, you will have to guess a lot more to win than the Sub Zero player has to guess your non mixups and -5 strings into throw.