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TYM's Injustice 2 at E3 2016 Thread

Rathalos

Play Monster Hunter!
I hope you can guard cancel roll.
So you have the option of that, or pushblock depending on what kind of position you want.
 

Marlow

Champion
Hmmm. I'm still a little leery of the Loot/Gear system. I was thinking it could be nice if it gave players the ability to customize a fighter similar to the MKX variations, with some kind of trade-off involved where you gain more speed at the expense of health, or gain zoning moves at the expense of certain normals, but I'm getting more of a "level up your fighter" vibe, which isn't something I really care for in a fighting game.
 

The Slaj Jazz

TIckle my sweet salty nips
From the gear in the video

Atrocitus (Arms)(Rare) - Curse of Rage - 3.92% damage to thrown environmental actions

Atrocitus (Legs)(Rare) - The Butcher’s Blessing - *Single Player Only* Bonus 39 exp for not jumping


Aquaman (Trident)(Legendary) - Increases character exp gained by .20% +2 Energy? +1 Defense? +1 Health?


Gorilla Grodd (Arms)(Rare) - Immortal Shield - +1 Health +1 Defense?

Gorilla Grodd (Chest)(Common) -Steel Body Armor - +1 Energy?

Gorilla Grodd (Head)(Rare) - King’s Grimm - Increases all exp gained by .8%


Superman (Head)(Common) - Steel Chin Guard - +1 Health?


Supergirl (Cape)(Rare) - Cape of Zor-El - Increases all currency gained by .47% +1 health?

Supergirl (Belt)(Rare) - Defender’s Harness - +1 Energy?
 
You know more and more I actually think the whole gear system might be a great thing for the game

Based on their responses I would bet money there will be a 'hardcore' mode or something...which could be seen as a sort of organic way to split the casuals and the serious players from each other.

Casual fans can earn loot and try to min max their character....and hardcore players don't have to wade through the scrubs.
 
gorilla grodd deserves a better super, his is so boring compared to the rest
Ya, I mean it was alright, how else do you visually create mind fuck? Lol.

You know more and more I actually think the whole gear system might be a great thing for the game

Based on their responses I would bet money there will be a 'hardcore' mode or something...which could be seen as a sort of organic way to split the casuals and the serious players from each other.

Casual fans can earn loot and try to min max their character....and hardcore players don't have to wade through the scrubs.
Yeah, both characters base stats are the same, which is cool.
 

Name v.5.0

Iowa's Finest.
Awww man. I think it looks great. I love seeing the damage pile up on the bar WITH the percentage of life taken. That's awesome to me.
I understand why you think it looks cheap. It's a lot less stylized than the old Injustice HUD. I guess I just like simple.

I do hope every character's trait icon gets a duration meter below it though. That shit is great too.
 

Harlequin969

Always press buttons
Just realized we're going the street fighter route even more because now every character has different base stats so some do more damage but have less health etc etc.
 

Second Saint

A man with too many names.


Seems faster but it's kinda hard to tell.

Atroctitus and Grodd both seem faster, but I wanted to use a character from Injustice 1 so we had some kind of comparison lol.
Kind of looks like the start up is fast, but the walk itself isn't. Maybe wave dashing could be more of thing than it was in I:GAU?
 

Wetdoba

All too easy...


Seems faster but it's kinda hard to tell.

Atroctitus and Grodd both seem faster, but I wanted to use a character from Injustice 1 so we had some kind of comparison lol.
Aquaman probably has slower walk speed by design since hes a footsie monster. Grodd had really fast walk speed though from earier videos so its going to be different for each character