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TYM's Injustice 2 at E3 2016 Thread

I'm sure they will add new moves in everyone just relax it doesn't come out until 2017 they have plenty of time to polish r add new ideas in
 

SkaGoogle

Tailgates & Tan-lines !
No one is complaining about them having the same specials or similar moves we expected that but it's literally all the same normals and same combos, like for batman nothing has changed at all, if it's a base move set that changes with gear that's cool but if these reused animations that are exactly the same as IGAU are all people will be understandably pissed. No mortal kombat game has ever done this. EVER.
how can you not possibly see this as a good thing. It basically means day 1 you can pick up the game and don't have to sit through a year of learning hmm ok batman loses this match up. It also means that they can seriously improve the roster. now they can focus on adding 20 more characters to the game and just tweak the ones from the previous games. This also improves the competitive scene as we don't have to wait 2 years into the game to finally start seeing a good meta on how to play. I'm happy because I can go right back to lex or batman and instantly know how to play, similar to games like tekken or soul caliber where you can basically pick up the same character you played in the previous game and do very well.
 

KingHippo

Alternative-Fact Checker
You're assuming they'll have properly balanced their tools this time around though. It just seems contradictory for you to criticise their balancing decisions but also then suddenly decide they can balance tools properly. Assume Injustice 2 was like Super Injustice 1, with Super Injustice 1 being something like the 1.06 Injustice patch. Could you honestly tell me they'd fix Martian's teleport? They didn't do it in the actual 1.06 Injustice patch, in fact they actually buffed his teleport at one point or another. I can see where you'd be coming from if Namco were balancing it that we might not see this issues but NRS aren't Namco when it comes to balance I'm afraid.
Injustice 1 was pretty balanced. Before you lose it on me, let me explain.

The matchups were certainly bad. I don't think anyone would disagree that Catwoman vs Aqua, Hawkgirl vs. Sinestro, Doomsday vs. Raven, etc. weren't very bad, but that is the price we pay for diversity. If you're good enough, you can overcome those matchups, which is what we saw numerous times. Catwoman, Hawkgirl, Shazam, etc. were written off as bad, and they might have been lacking, but there were character specialists who pushed through the bad and made away with big wins. Two of the very people who did that, 16 Bit and PPJ, are guys currently working AT Netherrealm on Injustice. I don't think there's any doubt we are in very capable hands here.

The list goes on: Digit with Shazam, 7L with Arrow, Ducky with Raven, Tyrant would do well with Grundy, and the list goes on and on. If those guys could do well with those characters, what's to say someone couldn't do better with the plethora of characters above that? I'm not saying every character was aces, but I really don't think it was an MK9 level mess either.

Make no mistake, I definitely thought the top tiers were really good and characters like Aquaman and Batgirl were probably a little too 1-D, but overall I thought it was a home run. As DS, I never felt like there was a matchup I couldn't win or overcome, and he was probably outside of top ten. I guarantee there was an even larger pool that could do that then people even realize.
 

Rude

You will serve me in The Netherrealm
I mean that's easy for you to say coming from a game like Tekken where they do that every game, it's just that with Injustice the moves/gameplan of some characters were so boring that people might not want that back. Never mind that NRS' signature is changing things up drastically every game.
It's a good thing there will be plenty of characters to choose from.

I fully support the legacy route.
 

Youphemism

Gunslinger since pre patch (sh/out to The Farmer)
Injustice 1 was pretty balanced. Before you lose it on me, let me explain.

The matchups were certainly bad. I don't think anyone would disagree that Catwoman vs Aqua, Hawkgirl vs. Sinestro, Doomsday vs. Raven, etc. weren't very bad, but that is the price we pay for diversity. If you're good enough, you can overcome those matchups, which is what we saw numerous times. Catwoman, Hawkgirl, Shazam, etc. were written off as bad, and they might have been lacking, but there were character specialists who pushed through the bad and made away with big wins. Two of the very people who did that, 16 Bit and PPJ, are guys currently working AT Netherrealm on Injustice. I don't think there's any doubt we are in very capable hands here.

The list goes on: Digit with Shazam, 7L with Arrow, Ducky with Raven, Tyrant would do well with Grundy, and the list goes on and on. If those guys could do well with those characters, what's to say someone couldn't do better with the plethora of characters above that? I'm not saying every character was aces, but I really don't think it was an MK9 level mess either.

Make no mistake, I definitely thought the top tiers were really good and characters like Aquaman and Batgirl were probably a little too 1-D, but overall I thought it was a home run. As DS, I never felt like there was a matchup I couldn't win or overcome, and he was probably outside of top ten. I guarantee there was an even larger pool that could do that then people even realize.
Yeah I think Injustice was generally fine in terms of balance actually besides its obvious terrible matchups (Zod/Lex, Martian/Cyborg, Grundy/Hawkgirl, etc).
It's a good thing there will be plenty of characters to choose from.

I fully support the legacy route.
Yeah the new characters will be interesting to play around with, I'm already liking Grodd's telekinetic you're-hitting-yourself moves. Maybe it's just because I'm someone that likes to mess around with everyone that it's a little disappointing there might be less new stuff for me to find/look into.

I'm still wary, I want to make sure it's 100% confirmed movesets are staying the same though before furthering this kind of discussion just based on assumption you know?
 

Fromundaman

I write too much.
Injustice 1 was pretty balanced. Before you lose it on me, let me explain.

The matchups were certainly bad. I don't think anyone would disagree that Catwoman vs Aqua, Hawkgirl vs. Sinestro, Doomsday vs. Raven, etc. weren't very bad, but that is the price we pay for diversity. If you're good enough, you can overcome those matchups, which is what we saw numerous times. Catwoman, Hawkgirl, Shazam, etc. were written off as bad, and they might have been lacking, but there were character specialists who pushed through the bad and made away with big wins. Two of the very people who did that, 16 Bit and PPJ, are guys currently working AT Netherrealm on Injustice. I don't think there's any doubt we are in very capable hands here.

The list goes on: Digit with Shazam, 7L with Arrow, Ducky with Raven, Tyrant would do well with Grundy, and the list goes on and on. If those guys could do well with those characters, what's to say someone couldn't do better with the plethora of characters above that? I'm not saying every character was aces, but I really don't think it was an MK9 level mess either.

Make no mistake, I definitely thought the top tiers were really good and characters like Aquaman and Batgirl were probably a little too 1-D, but overall I thought it was a home run. As DS, I never felt like there was a matchup I couldn't win or overcome, and he was probably outside of top ten. I guarantee there was an even larger pool that could do that then people even realize.
Spoken like someone who never made the bad life choice of maining Joker.

(In all seriousness I agree.)


Hello again by the way NRS community, long time no see.
I only dropped in to say the following:


I don't want to be picky, but if Joker could maybe have combo starters from day 1 and not be able to hit himself with his own traps this time, I think I can be happy.
Oh, and fuck it, if you can't think of a good trait, then just make it a taunt; it will be less insulting to the person playing him.
 

Linkuei82

Live by the sword, Die by the sword
Actually, I am kinda pissed seeing how they carry so much over from INJ to INJ2...but hardly anything from MK9 with MKX. All we got is the new 50/50's.
 

Rude

You will serve me in The Netherrealm
Yeah I think Injustice was generally fine in terms of balance actually besides its obvious terrible matchups (Zod/Lex, Martian/Cyborg, Grundy/Hawkgirl, etc).

Yeah the new characters will be interesting to play around with, I'm already liking Grodd's telekinetic you're-hitting-yourself moves. Maybe it's just because I'm someone that likes to mess around with everyone that it's a little disappointing there might be less new stuff for me to find/look into.

I'm still wary, I want to make sure it's 100% confirmed movesets are staying the same though before furthering this kind of discussion just based on assumption you know?
It's been said that the cast will be much bigger, who's to say there will be less to "find/look into?"

Simply because an animation looks similar, doesn't mean it will have the same frame data.
 

Second Saint

A man with too many names.
I definitely like the legacy move sets. I feel certain there will be some new aspects or frame data changes/fixes to returning characters, and hopefully the newer base mechanics will help change things up so it feels like an improved sequel and not a rehash of something old.

Hopefully, I'll finally see some fixes on Harley's normals and the followups to her frame traps won't whiff on most of the cast.
 

zerosebaz

What's the point of a random Krypt?
No one is complaining about them having the same specials or similar moves we expected that but it's literally all the same normals and same combos, like for batman nothing has changed at all, if it's a base move set that changes with gear that's cool but if these reused animations that are exactly the same as IGAU are all people will be understandably pissed. No mortal kombat game has ever done this. EVER.
You will probably say you dont care because they were shit games, and they were, but MKD and MKA both had things taken directly from MKDA. And not just a few things, but most of every character's normals and specials. They were the only MK games with this kind of legacy.
 
I wonder if Grodd's attack does more damage if the opponenet has a damage buff on. I hope so.

Yeah I think Injustice was generally fine in terms of balance actually besides its obvious terrible matchups (Zod/Lex, Martian/Cyborg, Grundy/Hawkgirl, etc).

Yeah the new characters will be interesting to play around with, I'm already liking Grodd's telekinetic you're-hitting-yourself moves. Maybe it's just because I'm someone that likes to mess around with everyone that it's a little disappointing there might be less new stuff for me to find/look into.

I'm still wary, I want to make sure it's 100% confirmed movesets are staying the same though before furthering this kind of discussion just based on assumption you know?
 

honeybooboo

I speak truth, no lie
Didnt play injustice and the only thing im confused about is this mbB3 mbF3 stuff
Other than that the only thing im griped about is batmans stance.
I2 looks good and ill most likely buy it.
Im afraid the gear system will be underwhelming.
Also the mb air tech is awsome. Finally some defensive capabilities.
I just hope NRS properly patches the game through its life. I also dont want to purchase DLC just so the character ends up being nerfed... Not to mention unviable ..."bo rai cho"
 

Everyone remember every single character will look completely different from how they are first introduced over time, they will be polished. And hell, I think they have way better graphics in Injustice 2 from the MKX reveal gameplay. If you did them side by side this game looks 10x more polished to start off with. Just imagine what the end result are going to look like! I'm stoked!!:D
 

Scoot Magee

But I didn't want to dash
I really like that they seem to be building off the old game. I think this is a great idea I hope it works out well.
 

CallMeTetris

draxx them sklounst
Has Gamespot given any indication if we're actually getting a live stage demo today, or can we just expect another interview with some more B-roll?
 
Injustice was honestly about as balanced as I think you can ever expect a game with 30 characters and one year of support to be.

Bad matchups are just a sad fact of life when you have that much diversity, and one year of support equals broken crap like Zod x Lex going under the radar until the end of the games life. Hopefully the legacy aspect will help NRS fine tune things, and microtransctions could lead to longer support...but there *will* be bad matchups. Even Capcom games have 7-3 matchups.