Wat?Okay, fair enough to not like the game (which you could do without bashing it), but this is only the 2nd game in the franchise. MK1 is not much different from MK2. Or MK2 to MK3. If you want Injustice but different, might have to wait for Injustice X to drop in 20 years or so.
literally all of them, Tekken 7 is still rocking a couple super jank animations (looking at you, Mishimas) since T1.i'm pretty sure many other fighters cut and paste moves/animations.
What pisses me off is that pretty much EVERY other fucking popular fighting game does the EXACT same thing and no one complains, but when NRS does it everyone looses their shitWow - I kind of shocked at the PUSH back and negative response Injustice 2 has received over the reused animations and combos. It's not just here but various message boards and forums. To me it looks really good but then again my 1st NRS game was MKX and i never played Injustice 1.
No it isn't. How exactly is learning a new game from scratch lazy? Exactly the reason I don't want to get into Tekken. Never got into Tekken because the games are mostly identical to each other and I'm just going to get my ass beaten by people who were good at Tekken 5 like 8 years ago. The only good thing about keeping the exact move sets from the old game is that they can spend most of their resources on new characters. In fact I assume this game will probably have ~40 characters because of this.If you're complaining about returning movesets you're a scrub. Period no questions asked.
It's not laziness, it's smart af.
Keep in mind most of the people talking shit now will eventually buy the game anyway.What pisses me off is that pretty much EVERY other fucking popular fighting game does the EXACT same thing and no one complains, but when NRS does it everyone looses their shit
Trust me, if they shaved a couple frames off Kabal's NDC every other problem in MK9 would've disappeared too. It was basically a perfect game.So the site that thinks MK9 was a godseend. And basically wants everything to be like mk9. Or mk9.5 is bashing nrs for trying something "new" and reusing attacks/animations. When they wanted mkx to be the exact same as mk9...What the?
Trust me i know. But the same can be said about injustice. Remember every game is just "one patch away from being perfect"Trust me, if they shaved a couple frames off Kabal's NDC every other problem in MK9 would've disappeared too. It was basically a perfect game.
Not sure if people realise this but MKX has a lot of moves from MK9. Shocking, I know.
Yeah but then combine that with trying to move and space things out with an opponent who does the same. It wasn't just the teleport that made scorpion annoying. It was that plus everything else he could be doing. Either way I personally don't like have to always be on edge of my opponent might do a punishable move and my only defense is to just duck down in time.In injustice 1 if you held straight down it would actually croutch block in both directions for you, so if you actually want to cross someone up it had to be an overhead attack. If the teleport is a high, mid, or low, then you dont have to worry about it crossing up
And removed meter drain + input bug, fixed resets, Kenshi... >.>Trust me, if they shaved a couple frames off Kabal's NDC every other problem in MK9 would've disappeared too. It was basically a perfect game.
Lmao! Damn Ricans. That one hit me right in the feels lol.I'm reading a lot " This is a smart move because NRS is super incompetent"
" They can't be burden with making a new game because they will fuck it up, so maybe they won't this time?"
People with such little faith in the developers really defend their games so hard lol
not mortal kombat lolLEGACY!?!?! YESSS!!! Can't express how excited I am to see this, just makes balancing much more easier and its what every other fighting game in existence has been doing.