Where do you have necromancer Shinnok at? And can you explain your mournful Kitana placement? Not disagreeing with your list just curious
I am sure you saw Cowboy fight Honey Bee. Necromancer has poor horizontal control. You can still easily run through flick and get a full combo punish. In my opinion, Necromancer is Shinnok's worst variation.
I am still experimenting with Mournful Kitana, but she seems to have what is necessary of a viable zoning character in this game.
- controllable, mid-hitting projectile with very good recovery
- safest aerial projectile in the game
- various armor EX special moves for defense
- immense block frame advantage on EX glaive and an overhead for offense
I am just not sure how good Kitana's footsies are in this game.
No Kenshi? I still think he's incredibly viable with good space control. I'd certainly rate him above mournful and flame fist.
Even in kenjutsu he has decent zoning tools and a 50/50.
I am not yet convinced. Ducked tele-flurries have horrendous recovery frames while overhead slashes are kind of slow.
He is most likely better than Jacqui and Kano, though.