what?You mean those game where everyone s super defensive option a.k.a do is punishable and does low damage instead of having 2 hit of armor and be safe
Anyway. I suppose it's worth noting that my issues with this change are entirely based on the assumption that a single meter bar is a scarce and valuable resource. This is an assumption I am not really prepared to defend. If you're getting knocked down there's a good possibility that you probably have a meter to burn.
So yeah.. how often would it really even happen where someone gets nocked down and they don't have a bar to introduce the wakeup threat?
I guess I'd need to start playing this game again to know for sure, but it's entirely possible that meter isn't pas precious and the preservation of it doesn't need to be considered as much as I think it does.