just_2swift
MK1 is the best MK period.
Like really. When you pick the tempest variation you gimp yourself hard coreLotus Fist needs serious reworking IMO. Yes, it makes your strings safe, but I believe with the right decision making you are rarely going to overextend yourself to NEED orbiting hat. The air tele and moving hat up and down seem far more practical.
Orbiting Hat does not eat a projectile, and goes away on hit and block. It has minuscule hit advantage that allows essentially one combo path. Takes away your best strings for an amount of time. Ends your turn, all pressure and staggers are fake using this. Its just unreasonably expensive for these reasons.
Perhaps he needs both variations retooled, or maybe we are overlooking some match up specific functionality? Im not sure. I win far more consistently with Hat Tricks, simply because I rarely dont have meter when I jeed to breakaway.