If they aren't attacking you, just hang out for 6 seconds lolhow will you get your attacks in range of even being blocked if they're waiting for them to whiff punish you? especially when your opponent can blatantly see that you are on venom cooldown and hasn't got any armour to fear.
MB f.3/b.3, the following cancels etc.how will you get your attacks in range of even being blocked if they're waiting for them to whiff punish you? especially when your opponent can blatantly see that you are on venom cooldown and hasn't got any armour to fear.
but that's what i'm getting at, we're still going to have to be at constant risk the moment the venom runs out, which in turn, makes you hesitant to use it, which is the fundamental problem with Bane to begin with.If they aren't attacking you, just hang out for 6 seconds lol
What if they're going in? Whatif a zoner establishes space? How are you punishign things that leave them low and recovers faster than 9 frames? Most of his problems really didn't get fixed.If they aren't attacking you, just hang out for 6 seconds lol
MB f3/b3 can both be whiff punished hard, especially Bane's.MB f.3/b.3, the following cancels etc.
Then stay in range. Corner lock down is going to be too epic in this game. If you're throwing moves out at that range where it's an obvious whiff punish then you deserve getting bopped.
Hey, we all knew life as Bane players would be rough.i think you guys misunderstand, it's all well and good mentioning we can kill time when we land attacks now we have less debuff, but you actually have to LAND the attack in order to kill time, we are still going to be as on our own if we are at jump distance where all our shit can be whiff punished and we have no armour, or fullscreen against zoners chipping the living fuck out of us.
I really think you underestimate the difference between 6 seconds and 9 seconds. We'll see though I guess.but that's what i'm getting at, we're still going to have to be at constant risk the moment the venom runs out, which in turn, makes you hesitant to use it, which is the fundamental problem with Bane to begin with.
Cancels and like I said, corner lock down.MB f3/b3 can both be whiff punished hard, especially Bane's.
If you blew lvl 3 venom and did no damage, then yea, that freaking sucks. If you did some solid damage, then you've got the life lead and they've got the space.What if they're going in? Whatif a zoner establishes space? How are you punishign things that leave them low and recovers faster than 9 frames? Most of his problems really didn't get fixed.
again, it's never been the time that's the issue, it's how vunerable Bane is as it's cooling down.I really think you underestimate the difference between 6 seconds and 9 seconds. We'll see though I guess.
My question is once again, how are you getting in? How are you punishing? How are you getting that damage? These problems are most likely still gonna be there.If you blew lvl 3 venom and did no damage, then yea, that freaking sucks. If you did some solid damage, then you've got the life lead and they've got the space.
We have 16 seconds of armored moves to advance and get in with a cooldown of 6 seconds. I like the sound of that in the hands of a good Bane player. It won't be easy, but it's a darn good start.My question is once again, how are you getting in? How are you punishing? How are you getting that damage? These problems are most likely still gonna be there.
Dash speed increase will make getting in easier for sure.The duration is going to help immensely PND_Mustard . You're a good player, I know you can block and play keep away for 6 seconds. There are times I could do it on the old cooldown.
However, it doesn't solve all of his problems of a method of getting in. We're still going to need to work our tails off. But, this is a great start. I hope this plays out well.
With a better dash.My question is once again, how are you getting in? How are you punishing? How are you getting that damage? These problems are most likely still gonna be there.
Yea, 4.5 seconds on the lvl 2 cooldown aint to shabby either.Also let's not forget Venom can stop when you want it to. So you don't even have to suffer the consequences of Venom 3 if you're not willing to risk it in that situation.
If it's significantly faster, oh my lolAnother note is the wording on the dash comment. His dash is now faster, not slightly faster. This gives us reason to think it's a significant increase.
Just edited my post, too. Mind reading it again?Yea, 4.5 seconds on the lvl 2 cooldown aint to shabby either.