like after 242 RC? you gotta just time it right, or you can do 1 123 or 1 b12 or 1 f42 slideHow do you connect slide after 123 in a combo? If I just do a raw 123 then slide the slide will come out but not in any other situation
The timing must be strict or something because I've been doing different timings & still can't get it to come outlike after 242 RC? you gotta just time it right, or you can do 1 123 or 1 b12 or 1 f42 slide
You can't backdash MS low. The mix-up is pretty good for Sub. Even if you don't have the meter to armor through, you can just backdash and clone, and she's back to playing your game anyways.Backdash. Pretty sure sub's negates all the MS options.
Good stuff though. Well done.
not at all man, just time the runThe timing must be strict or something because I've been doing different timings & still can't get it to come out
With Ultra Davids OS blocking...... Sonya is now pretty irrelevant in covert if you know how to block properly and do this....You can't backdash MS low. The mix-up is pretty good for Sub. Even if you don't have the meter to armor through, you can just backdash and clone, and she's back to playing your game anyways.
It's known that he has a small hitbox, some of Kotal's stuff whiffs on him as well.
Input the slide on 3 12 then on 3 input the slideHow do you connect slide after 123 in a combo? If I just do a raw 123 then slide the slide will come out but not in any other situation
http://testyourmight.com/threads/sub-zero-all-variations-option-select-thread.53234/does anyone have a link for info on Sub Zero's option selects?
hey guys two questions. im trying to upgrade my combos in the corner. VS males off an overhear i do b2 242 b12 xx clone neutal jump fjp.1 does 32% and makes clone set up safe. my first question is if you guys have anything better i could do after clone. second question is what combo you guys do after a b33 starter and third what corner stuff do you guys do vs female characters? thanks in advance!
@BiPolarExxpressThis would be a good question for the MU thread.
He has a safe, long range launcher string that we have to respect at mid screen. Clone and bait the teleport, punish it as best you can and put him in the corner. Don't jump in on this man as his armored grabs are great anti air options. Also be aware of his tick throw setups off of low pokes. Avoid and punish with njp
Corner low-starter - b33-iceball-jip-242-f12 - 22%, safe clone setuphey guys two questions. im trying to upgrade my combos in the corner. VS males off an overhear i do b2 242 b12 xx clone neutal jump fjp.1 does 32% and makes clone set up safe. my first question is if you guys have anything better i could do after clone. second question is what combo you guys do after a b33 starter and third what corner stuff do you guys do vs female characters? thanks in advance!
Using estimates to work the theory here...hey guys two questions. im trying to upgrade my combos in the corner. VS males off an overhear i do b2 242 b12 xx clone neutal jump fjp.1 does 32% and makes clone set up safe. my first question is if you guys have anything better i could do after clone. second question is what combo you guys do after a b33 starter and third what corner stuff do you guys do vs female characters? thanks in advance!