Sutter Pain
Your mothers main.
Tbagging in casual matches is pretty hardcore!!
What do you think about taking away cancelling first hit of ex tackle into aegis?I like him. He's fun to play and well designed, but if I'm being honest I enjoy winning with a fun character more than losing with one so it's Urien for now. They're both really fun though, I enjoy that they've got a more technical side than most characters in V. I'll still play akuma for fun though, he's just not what I wanna get better at right now. After the balance patch that may change though.
Ex tackle into second aegis is actually unsafe already. Also a lot of people don't know that ex tackle from close has a punishable gap.What do you think about taking away cancelling first hit of ex tackle into aegis?
Make tackle either slower or slightly negative?
I punish that with SPD, I am not sure if it is that unsafe but I have gotten away with that so far.Ex tackle into second aegis is actually unsafe already. Also a lot of people don't know that ex tackle from close has a punishable gap.
Depends which reflector he uses but if he goes for the far one spd should be a true punish.I punish that with SPD, I am not sure if it is that unsafe but I have gotten away with that so far.
how can you tell if he is going for far one to punish it?Depends which reflector he uses but if he goes for the far one spd should be a true punish.
Because it's the only reflector he gets anything out of in that situation and the other ones are true blockstrings so you can mash and still block.how can you tell if he is going for far one to punish it?
I just checked and gief can punish it with pretty much anything. It's at least -12 cause even headbutt works.I punish that with SPD, I am not sure if it is that unsafe but I have gotten away with that so far.
I see good to know hopefully that gets fixed in the next patch.Because it's the only reflector he gets anything out of in that situation and the other ones are true blockstrings so you can mash and still block.
See, I've been going off of top player footage I've seen. I've noticed a lot of matches were Urien uses that. Wish I could lab the DLC. How punishable is the gap from close? How close is close? right next to me? A dash away?Ex tackle into second aegis is actually unsafe already. Also a lot of people don't know that ex tackle from close has a punishable gap.
9 active 9 gap 5 active. Close is pretty damn close. First hit has to land on first 2 active frames I believe.See, I've been going off of top player footage I've seen. I've noticed a lot of matches were Urien uses that. Wish I could lab the DLC. How punishable is the gap from close? How close is close? right next to me? A dash away?
Do you know how to read the active frames for that move? In the FAT app it says "9(9)5".
If you're on tomorrow I'll be down to play. Urien loves the depressed sighs of his adversaries.600 pages.
Also, games in an hour, possibly less. I'll be in Discord. Gonna try to get my stupid mic working so I have voice again - it's more fun when you can hear me deep sigh.
Pfft. Biatch Ima PLAY Urien. My special version who doesn't use Reflector cause he forgets.If you're on tomorrow I'll be down to play. Urien loves the depressed sighs of his adversaries.
I feel like people say that because he doesn't have a braindead AA you can mindlessly mash and have it always work. I mean, sure, if you're in the right spot with the right advantage and all that you can jump in on him, but that's true of almost any character in the game outside a couple (looking at you Gief).. and Urien makes up for having situational AAs by generally getting a lot OUT of an AA. He can also power-fill his vskill bar if he gets a trigger up and uses a headbutt or something to AA/Absorb a jump in.. I know its situational and such, but its a thing that he can do.Urien's cr.mp or cr.hp seems like a reliable AA, don't know why some people say his AA game is bad.
Because some people hate having to choose between the anti airs for the different situations.Urien's cr.mp or cr.hp seems like a reliable AA, don't know why some people say his AA game is bad.
Why would you jump in against gief?I feel like people say that because he doesn't have a braindead AA you can mindlessly mash and have it always work. I mean, sure, if you're in the right spot with the right advantage and all that you can jump in on him, but that's true of almost any character in the game outside a couple (looking at you Gief).. and Urien makes up for having situational AAs by generally getting a lot OUT of an AA. He can also power-fill his vskill bar if he gets a trigger up and uses a headbutt or something to AA/Absorb a jump in.. I know its situational and such, but its a thing that he can do.
Urien doesnt have bad AA's he just doesnt have mindless AAs.
Capcom's version of rollback netcode is garbage.This game does realize that 5 bars means the connection is supposed to be good right? Just wonderin.
Well, at some point you have to actually attack Gief, otherwise he walks you to the corner and then one-touches you into his.. I wont call it a vortex but its close.. and you die.. Some characters have almost no way to approach him. I'm not saying jumping is a great idea or some magic solution, but getting past his long, high damaging and amazing-in-general normals is a huge hurdle for a lot of characters. Sure, you can try to read him coming to you and punish him, but if he gets the lead, Gief doesnt have to do that any more and you're faced with having to get through his normals, vskill, vtrigger (possibly) command grabs, armor and everything else to get damage. This makes jumping an attractive prospect IN THEORY. But obviously, due to Giefs complete and utter air control it doesn't matter how you time it, or space it, if your feet leave the ground its Gief's world with damage ranging from minimal to completely insane.Because some people hate having to choose between the anti airs for the different situations.
Why would you jump in against gief?
Capcom's version of rollback netcode is garbage.
They claim they are going to upgrade/fix/something to the network this spring. Lets hope, because they have screwed the pooch with this shit. I am TRYING to play ranked on occasion and in addition to the ultra slow matchmaking and idiocy in general, im lucky to get 1 good game in 3 in terms of connection and I know damn well its not on my end. I'm hardwired, no virus or software firewalls or downloads or anyone else on my network, and where most people are on a 10-50mb connection, mine is 300mbs, but actually runs closer to 350-375.This game does realize that 5 bars means the connection is supposed to be good right? Just wonderin.