Scott The Scot
Where there is smoke, there is cancer.
Yes, the guaranteed combo is important lol.Wasn't that always the point of UDK? Just now you're guaranteed a combo if it hits?
Yes, the guaranteed combo is important lol.Wasn't that always the point of UDK? Just now you're guaranteed a combo if it hits?
what's wrong with Dps now?people play sooo different without their dps on deck 24/7
welcome to the real world lul
a beat up 360 controllerWhat controllers/sticks do you guys use?
You have to do an instant jump into the ex air fireballs. The Stun with the juggle will give you enough time to follow up with an ex dp.can anyone link a video explaining on how to complete trials number 7 and 10 with Akumer ???? i'm stuck, i can't do the Instant air fireball thing.... D:
can anyone link a video explaining on how to complete trials number 7 and 10 with Akumer ???? i'm stuck, i can't do the Instant air fireball thing.... D:
Tiger knee them. +PPcan anyone link a video explaining on how to complete trials number 7 and 10 with Akumer ???? i'm stuck, i can't do the Instant air fireball thing.... D:
And it was supposed to come with the Nostalgia stages too.I want to know what happened to Ibuki and Alexs classic costumes that were suppose to be released. They announced them at EVO
New frame data is out already. Drop that 4f active st.lk on both wake-ups
They're no longer strike invincible on wakeup on frames 1-2. They (wake up dps) only become active on the 3rd frame now. Gotta burn meter to use them as invincible wakeups now.what's wrong with Dps now?
lol wut, i haven't used wakep Dps since USF4 lmao, in this game is just a way to ask for a CC if u get predictable with it, it killed daigo so many times.They're no longer strike invincible on wakeup on frames 1-2. They (wake up dps) only become active on the 3rd frame now. Gotta burn meter to use them as invincible wakeups now.
I have been preying on wakeup DPs forever and all the online scrub Kens used them non-stop. Now I not only have the ability to bait them, but I can also meaty them and hit them out of the first couple frames!
A bad option that the opponent has to respect is worth using just to keep people honest. If you're playing a character with an invincible reversal you'd have to be foolish not to use it at least a little bit. Even if you take the CC and lose the round they might back off and let you Wakeup in neutral 3 rounds later cause they remember that dp.lol wut, i haven't used wakep Dps since USF4 lmao, in this game is just a way to ask for a CC if u get predictable with it, it killed daigo so many times.
aaaaaaaaaaaaaaaaanyway, lets carry on, this won't affect me at all as long as they still work in neutral, gotta lol to yolo dp users now haha.
Its kinda rare tho not all the time, but still, its reaaaaaaly rare, besides i used to play ken and i used to get more wakeup lk tatsu on ppl trying to close distance for anti wakeup strats lol.A bad option that the opponent has to respect is worth using just to keep people honest. If you're playing a character with an invincible reversal you'd have to be foolish not to use it at least a little bit. Even if you take the CC and lose the round they might back off and let you Wakeup in neutral 3 rounds later cause they remember that dp.
I tend to agree here. They're so rare because they're so risky. High level play you rarely see wakeup DP. It's always quickstand, backroll or delayed stand.Its kinda rare tho not all the time, but still, its reaaaaaaly rare, besides i used to play ken and i used to get more wakeup lk tatsu on ppl trying to close distance for anti wakeup strats lol.
Tell that to kazunoko and phenom.I tend to agree here. They're so rare because they're so risky. High level play you rarely see wakeup DP. It's always quickstand, backroll or delayed stand.
Akuma is really fun to play with it. Which is a relief since they murdered Nash. And he is more complicated to play then the other Shoto but I like that. I like playing High Execution Characters since I learned Kabal lol.So I'm finding Akuma to be fun, but he's definitely the most complicated shoto. Ryu may be more technical, and Ken is just YOLO, but damn, Akuma definitely requires some execution! Otherwise, he's definitely fun to play, though I haven't put in much time with him at all other than the combo trials and his story. Gotta start learning pressure and setups now!
You mean the guys who didn't win Capcom Cup? LOL I think part of the reason they used it is because it was invincible on wakeup. ST, 3s and other games had tradeable DP's that weren't invincible on wakeup either, and again, the only ones you saw were metered invincible wakeup DP.Tell that to kazunoko and phenom.
You mean the guy that won capcom cup last year and got 3rd this year? Yeah I do mean him. Daigo also lost to back to back wake up dps into CAs. They're risky but powerful. Knowing when to use them is important.You mean the guys who didn't win Capcom Cup? LOL I think part of the reason they used it is because it was invincible on wakeup. ST, 3s and other games had tradeable DP's that weren't invincible on wakeup either, and again, the only ones you saw were metered invincible wakeup DP.
I'm not saying you're completely wrong, I'm just saying that it's such a risky move and when you see guys like Daigo (and his infamous UmeShoryu) getting beaten by taking that unnecessary risk, you have to really consider it an option you use very sparingly, if at all.
Again, I agree, but only when the wakeup DP's are invincible. Now that they're not, I think the post knockdown meta will change drastically.You mean the guy that won capcom cup last year and got 3rd this year? Yeah I do mean him. Saigon also lost to back to back wake up dps into CAs. They're risky but powerful. Knowing when to use them is important.
It's still just better than wake up jab so unless you think wake up jab is going away I dunno how you think dps are. They're worse, sure, but people are still gonna use em.Again, I agree, but only when the wakeup DP's are invincible. Now that they're not, I think the post knockdown meta will change drastically.