Ninj
Where art thou, MKX Skarlet?
If I may, to help push this topic back on track: imo the only way to constructively explore a matchup 'on paper' as it were is to discuss tool versus tool. This means knowing the frame data for both characters.
It's impossible to win a debate based on arguing over player skill variables - no matter what's said, it always has a counter argument of "Well, not if I...". Debates like those are like a rocking chair - something to do, but it doesn't get you anywhere.
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It's impossible to win a debate based on arguing over player skill variables - no matter what's said, it always has a counter argument of "Well, not if I...". Debates like those are like a rocking chair - something to do, but it doesn't get you anywhere.
Sent from my Droid using Tapatalk 2