Great combo, although connecting scream after b3, f2 is possible, but extremely hard. The timing is within a few frames.That was so amazing I decided to test some myself:
(Corner) j.1/2 > b+3,f+2 > Scream > Jump Over > Jump Over (Other direction) > j.1/2 > b+3,f+2 > 3 > EX Fireball > f+3 > EX Fireball > 3 > EX Fireball > 3 > Hair Whip= 63% Damage.
yes your right...2,1 yell doesnt work...but u can link yell from a juggle such as b+1,2 and b+3, f+2it is really posible to do bp fp scream? i try with the new patch but i cant connet at all. neither by itself or in a combo with b fk f bp or b fp bp starters
b+3,f+2 > Scream > j.1/2 > b+3,f+2 > Dash > 1 > EX Fireball > Dash > d+4 > Hair Whip does about 45% if I remember correctly, 47% with jump in punch starter.After seeing her EX fireball corner loops, I tried to see about doing that midscreen.
The best I could do is, but timing is pretty strict:
b3, b2 dash b1, b2 dash 1 EX Fireball dash 1 hairwhip = 36% adding a jump punch at the beginning makes it 39%
Video of it, sorry for the atrocious quality.
http://tinypic.com/r/fxexxw/7
I can't seem to do B+3,F+2 twice in one combo, it ends after that.b+3,f+2 > Scream > j.1/2 > b+3,f+2 > Dash > 1 > EX Fireball > Dash > d+4 > Hair Whip does about 45% if I remember correctly, 47% with jump in punch starter.
You can only use it twice if you do" j.1/2 (Optional) > b+3,f+2 > Scream > j.1/2 (Optional) > b+3,f+2, if you try to do anything else it won't work. So basically you can only do b+3,f+2 > Scream > b+3,f+2 with optional jump in punches for more damage.I can't seem to do B+3,F+2 twice in one combo, it ends after that.
just EN scream i pull it regularly even with bad connections because the whole thing is simple.No combos with scream are "lag friendly", especially off an empty B3, F2 without anything in between. That link is hard enough as it is offline which makes that pretty much useless since you can't guarantee it. Better off doing a combo with similar damage that's easier to do.
That's exactly what I do....I always use enhanced yell. Sindel builds meter so quickly that its worth the meter usage. Iaf and hover canceling is a big part of my game to build meter so I can use scream for some good damage. The only other ex move I use is the low fireball on wake up and the occasional fireball loop in the corner which takes meter...by the way what is going to happent o sindels yell in this so called patch? And please don't remove the fireball loop...it looks funny ya but it takes all our meter and its cool loljust EN scream i pull it regularly even with bad connections because the whole thing is simple.
They can use a wake up attack and the low fireball will just get eaten by the wake up and it will leave sindel in a vulnerable spot to be punished.Can anyone tell me if this combo prevents wake ups or does anything special, I'm not too sure of the whole technical side of this game sometimes, so let me know if this is a reset or prevents wake ups... Probably not.
B3+F2, 3+1, scream, 1+1+B2, low fireball...
Does around 30% I think.
They hit the ground after B2, but the fireball is hitting them right after, so I don't know if this is useful or not... I'm curious.
Lolol good luck finding that one.Hey I am just getting use to sindel the only trouble I am having is trying to find good anti air that leads into a combo.