Mid-match beer sipper
You don't have to give me anything, this isn't a competition. I'm just letting you, and any other people who happen to read this thread, know that it leaves you in a much better position. You're close enough to take a step forward to bait a wake-up, backdash as their u3/2 whiffs, and punish with b3/bf3/f1, etc. And sometimes you can get away with immediately dashing forward into cross-up jump punch into full combo, as you just jump right over their wake-up and punish it for free.Fullscreen is quite hyperbolic. At complete ends of the tournament screen, there's 22 squares between you. Shield twirl sends them 6 squares away, grab 10.
Though, I'll admit, shield twirl distance is a lot more user-friendly, without needing to spend frames on dashing closer. Dmg difference goes from 20 with the short grounded combos, to 12 with the usual launcher... I'll give you this one.