MAN0
DevilApes
*waiting impatientlyStill uploading. Slow net.
*waiting impatientlyStill uploading. Slow net.
Its up*waiting impatiently
Am I the only one that thinks they shouldn't have nerfed the 214 blockstring? Let alone his 214 bnb..Its up
Yea they boned the 214 combo. Buts not much damage really man. Still 35% easy with vortex. Who else gets that in the game?Am I the only one that thinks they shouldn't have nerfed the 214 blockstring? Let alone his 214 bnb..
There's noway I'm giving up on hellfire, but still, it feels like they castrated him hard for no logical reason.
I agree, I can't really find a MU where I would rather play Inferno now tbh. Too risky, and the scaling on MG really hurts where you are specifically going to be using it in the MU, to convert damage on full screen checks in a spot where you may be able to use the move safely. If the movement in this game was slower, maybe it would work...Looks like Inferno's damage has been nerfed. I believe there is extra scaling on his low minion grab. Looks like Scorp will be a 2 variation character after all.
I also noticed that the timing for 123 after db3 requires more precision now which sucks for online play.Yea they boned the 214 combo. Buts not much damage really man. Still 35% easy with vortex. Who else gets that in the game?
You just can't hit it at max height or the 3 will whiff. You just have to slightly delay the 123 offline. I am sure online you can probably just mash it out and you will be fine.I also noticed that the timing for 123 after db3 requires more precision now which sucks for online play.
Right after i see impact i usually input it after i see it.I also noticed that the timing for 123 after db3 requires more precision now which sucks for online play.
i vote 1st oneHey guys Imma get on that new combo thread. Working out the BnBs now.
What layout should I go for? Should I do:
-Category Variations, subcategory meter cost, reset and knockdown combos
-Category reset/knockdown, subcategory variations, further subcategory meter cost
-Category meter cost, subcategory variations, further sub-category meter cost.
I'm thinking the first one.
Okay! looks like all the votes are in. Voting is now closed thanks to everyone who participated.i vote 1st one
With your trash connection im surprised you get the good matches you.Holy shit guys. I think I like this nerf. I just played a vet in ranked match with over 1k wins and he knew about the blockstring nerf. I got him to waste meter as well as I got some combo resets. I saved and trimmed the clip and I'm uploading it now. My net is slow so it's at least a couple hours away though.
Depends on matchmaking. Seems like NA matchmaking isn't separated by locale. I only play against NZ/Aus players so rarely is someone ever too far away for a good connection.With your trash connection im surprised you get the good matches you.
His B1 anti airs better than standing 1 LOLF3 seems to be Scorpion's best Trip Guard punisher across all variations.
Is it more reliable than uppercut against a straight jump in? Ive never tried to use b1 as an antiairHis B1 anti airs better than standing 1 LOL
B1 as a trip guard punisher is probably good against punches, but it doesnt have the range to hit during the recovery of air kicks.His B1 anti airs better than standing 1 LOL