BBNik
Noob
Yeah, but the entire cast doesn't have punishes that put you into a 50-50 guessing game so 1 slip up could potentially be a huge deal. Then after that the HG may not have a life lead and will not be able to simply lame out KF. HG has a lot of good options in the air against KF, but KF is able to get around pretty much any of them on a good read with proper spacing. I think the one thing that could make this a definitive 4-6 MU would be if HG's downward mace toss hit KF full screen.
Well you know, Something hawkgirl could do is use flight to go down close to the ground. There's a point where if you mace toss it horizontally, it will hit KF if she's standing. You're also high enough that her spikes can't reach you from under. But of course a good KF can get through it with reads and such. So wouldn't the matchup be entirely based off of KF's skill?
HG is very annoying and its annoying MU, but that's it. Its just annoying.
Its extremely patient and life lead based IMO. KF gets the lead, HG has to come to her. And vise versa. KF's j3 is pretty good and hit HG out of her trait, and gets a slide after which ends with the BS.
HG definitely controls the flow of the MU, so KF has to play her game. But if she knows how to be patient, bait the wakeups, and punish her stuff accordingly, KF won't be losing that much to HG.
So wouldn't the matchup be entirely based off of KF's skill to read and bait HG?
Anyway I won't argue anymore, this is your personal opinion and I don't have much matchup experience against KF. All my thoughts were based on what I expected. It was good to hear what a KF player thought of the matchup.