Hello, I recently bought MKX on a sale and, being honest, I'm the ultimate noob. I just want to learn the game, particularly Predator-Warrior right now and this looks like the place where people speak their wisdom.
I've been reading through the forums for quite some time now and people tend to say this variation looks great on paper with the cool self-destruct setups, but Hunter eclipses it. I've been trying the Hunter variation, and as much as I love setting traps up and popping scimitar backwards to throw the enemy right into the traps I don't really like those lame tactics, so I'm going to try the cool way and tread the warrior path.
I'd like to request some advice on how to play it from those who have experience in the game, because I'm probably looking at it the wrong way. So far all I can do beyond chaining the basic combo (1,2,2 or B+3,1,1 > Ex scimitar > njp > fjp > air disk > run cancel > any-hard-knockdown-move) is pelting ranged chippers abusing ex cloak + smart disks and trade while the 0% chip damage buff stands, then maybe ex DB+2,F across the map when they try low projectiles or finish their setup (e.g. Quan chi - summoner mid-high-low string) and almost always end with DB+2/BF+4/3,2,grab to avoid techroll surprises.
On a side note, everyone is posting self-destruct strings that deal ridiculous amounts of damage, but I've never been able to profit from that move at all, can someone explain me what the mindset is revolving self-destruct? Currently I'd rather ex scimitar or ex DB+2 to start a juggle than risk so much only to get a chance at a meterless launcher where hunter traps can easily do the same thing on top of zoning the other player, plus setting up a land mine to harass.