Cashual
PSN: Cansuela
Everyone understands what you’re advocating, it’s simply that you’re in the minority to feel that way.Ok, I see the majority here disagree. I'm gonna explain myself one more time and then leave it.
NRS wants to restrict custom variations fron competitive play withing the game. I say they leave the option for the custom variation to be available for competitive play and if it doesn't turn out viable, the community or tournament organizers can ban them and turn to preset variations, which will be in the game regardless. I'm advocating for the custom variation as an available option, not as obligatory.
The beauty is that you can play personally anyway you want to. Hell, you could carve a niche for yourself and host online or in person events for custom variation tournaments like some other players did for Injustice 2.
NRS included custom variations (it seems to me) in order to create novelty and replay ability for the massive, and I mean MASSIVE, casual audience of which 99% of the player base is comprised of.
It’s meant to enhance the single player experience (most people that but MK11 will beat the story, fight the AI, and maybe dabble online a little).
I find the balance argument interesting with people suggesting that this would actually make balancing easier due to the fact you can make moves take more slots. I can’t refute that, it’s an interesting take. However, from a player perspective, it makes the matchup grind arbitrarily so much more difficult. I don’t want to lose to, or watch other people lose to, novel shenanigans.
I personally enjoy the meta of fighting games: “I know what you can do, you know what I can do, let the mind games begin. Let he with the execution, reactions, creativity and matchup knowledge win”.