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Opinion on the what the current tiers look like

Vagrant

Champion
It is indeed good for zoning(Inferno), but that I knew for a while. Slips filled me in a month ago when I asked him about Scorpion's better variations even he said Inferno is his best variation overall, cause you can zone, get big damage and the reset. His HF and Nin aren't tough to deal with at all IMO. This topic is all opinions afterall.
This is just a flat out lie.

I'm not sure if you are remembering incorrectly or you're just falsely quoting well known players to get people to agree with you, but Slips and I have maintained that inferno and ninjitsu are inferior to hellfire since like day 1.

And your reasoning for Inferno being better (zone, get big damage,) are both things that hellfire definitively does better than inferno.
 

MKF30

Fujin and Ermac for MK 11
This is just a flat out lie.

I'm not sure if you are remembering incorrectly or you're just falsely quoting well known players to get people to agree with you, but Slips and I have maintained that inferno and ninjitsu are inferior to hellfire since like day 1.

And your reasoning for Inferno being better (zone, get big damage,) are both things that hellfire definitively does better than inferno.
Incorrect, it's not a flat out lie. I asked him flat out a month ago "which is his best variation for zoning and overall" he said Inferno was for both....Did you cherry pick my latter point because I'm pretty sure I said not just zoning, big damage but also an easy reset...which he lacks in the other two compared to Inferno. Take away the reset in Inferno and tell me how great Scorpion is...

The HF being better than Inferno is opinion til I see a HF Scorpion win a major, I'm not convinced of that so I'll just disagree there.

At any rate, I'm not saying Scorpion can't be beat or is broken...I'm saying his inferno is easily one of the best variations in the game and he's definitely higher tier. Why do you think half the community if not more feels 50/50's are a big deal in this game?



Inferno Scorpion's zoning is some of the easiest to block in the game, to punish on reaction during it's start up, and has terrible recovery time. Online has nothing to do with balance. So Hellfire needing higher execution which makes his cancels useless online is an incredibly moot point. Thing is Hellfire makes all of his unsafe risky tactics super safe. I'm pretty sure you are talking about his B3 instead of F4, which Is why I said to block low, as you can react to the F4.

And when did Slips say that Inferno was better than Hellfire? I doubt it was any time recently. Because in the beginning of the games life people did think inferno was the best. But that switched as more people found out how good Hellfire actually was.
It was a month ago so perhaps he changed his view? I'm going by what he told me a month ago roughly...

I disagree, not when lag plays an important role it is hardly moot. You can't honestly believe that if you're playing someone with half pings or one bar lol. I've done tons of set ups, combos etc offline that when I'm online can't be done. Due to the latency or imput delay. Besides, Slips is arguably the most known Scorpion player why would he be that off? I agree with his philosophy honestly. Offline I don't doubt it, though I'd still be more convinced if I saw a HF Scorp win a major tourney or just a big tourney in general.

His F3 to me at least is harder to poke out of than his F4, I can see his F4 coming with that awkward foot animation. It was about a month ago when I asked him for advice on which Scorpion variation to use for zoning and overall. He said Inferno was the best because it has easy big damage, reset and best for zoning. I also asked him as a zoning player myself, which he recommended for such and he also said Inferno was the best pick. At any rate, match ups obviously matter but I still feel Inferno is his overall best variation. Out of every solid Scorp I've played online, none of them used Hellfire that well.

Is there anyone here who uses him that well on xbox, hellfire? Cause 99% of the time I get a good Scorp it's inferno lol
 
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BloodyNights

"My kunai will find it's mark."
Incorrect, it's not a flat out lie. I asked him flat out a month ago "which is his best variation for zoning and overall" he said Inferno was for both....Did you cherry pick my latter point because I'm pretty sure I said not just zoning, big damage but also an easy reset...which he lacks in the other two compared to Inferno. Take away the reset in Inferno and tell me how great Scorpion is...





I disagree, not when lag plays an important role it is hardly moot. You can't honestly believe that if you're playing someone with half pings or one bar lol. I've done tons of set ups, combos etc offline that when I'm online can't be done. Due to the latency or imput delay. Besides, Slips is arguably the most known Scorpion player why would he be that off? I agree with his philosophy honestly.

His B3 to me at least is harder to poke out of than his F4, I can see his F4 coming with that awkward foot animation. It was about a month ago when I asked him for advice on which Scorpion variation to use for zoning and overall. He said Inferno was the best because it has easy big damage, reset and best for zoning. I also asked him as a zoning player myself, which he recommended for such and he also said Inferno was the best pick.
Yo Vagrant get slips in here! lol I'm not sure how to tag people on these forums lol

Also as I said online isn't a discussion for balance, who the hell is gonna base a tier list based off someone playing in a 1 bar connection? Also you can't poke a B3 during a vortex situation. IF you could it's because online helped you out... lol
 

MrSunshine

Kombatant
Started from the bottom...... now we still at the bottom :confused:

C TIER

Goro: It's possible that Prince of Shokan may be greater than bottom 2 "C" tier material, but I do feel he is lacking enough to possibly be the second worst in the game. His lack of mobility is his biggest crutch. F+4 being made an overhead is huge; before he gained that, I feel he was worse than Kitana. Biggest strengths he has are fairly good pressure, as he has alot of 0 to +2 blockstrings, as well as above average combo damage in all three variants. It's hard to not pick Kuatan Warrior over the other variants because the ground pound is a huge tool in many matchups as a fullscreen check. The Kuatan b,f+2 "Corp Charge" is kinda redundant and booty as a footsie/armor tool as it is a high, but it an be used as a nice combo ender. Tigrar Fury might have potential in flamethrower blockstrings, and the low flame could be useful in matchups where he doesn't get zoned out heavily. Dragon Fangs is lacking but he does have that d/b+2 low which is like +6 on block which is unusual. The Dragon Fangs EX d,b+2 special also scales a bit less than EX punchwalk, 2,1,2 is a decent chip/spacing string, and his command grab does a bit more raw damage so this variation isn't entirely outclassed.
Kuatan Warrior = Tigrar Fury > Dragon Fangs

Kitana: Poor princess sorta feels like a stripped down version of MK9 Kitana which already would not work in this game engine. Her positive traits are that she has good meterless damage off of air fan and her BnB combo starters, and she is good at blowing up sloppy, impatient play. She is crippled by terrible frame data and a terrible 50/50 compared to the rest of the cast. Royal Storm lift is actually pretty good as a footsie tool. The reflect is disappointing as it doesn't activate fast enough to be used on reaction. Assassin's "niche" isn't as useful to use it over her other variants. The parry has slow startup and is weak. The fan sharpen is very difficult to activate safely. EX assassin dash, however, is fairly useful. Mournful trades in her meterless + metered damage in the other variants for aimable mid zoning and safe blockstrings with shadow kick. The glaives only deal 5% so there's really no reason to be that scared of them. It also hurts that the air glaive is abysmal.
Royal Storm > Mournful > Assassin
What buffs do you think goro should receive?
 

ShaolinGunFu

Warrior
Top Tier


Cassie Cage Spec Ops
D'Vorah Swarm Queen
Ermac Master of Soul
Erron Black Outlaw
Ferra & Torr Vicious
Goro Kuatan Warrior
Jacqui Full Auto
Jason Unstoppable
Jax Pumped up
Johnny Cage Fistcuffs
Kano Cybernetic
Kenshi Balanced
Kitana Royal Storm
Kotal Kahn War God
Kung Jin Bojutsu
Kung Lao Tempest
Liu Kang Dragon's Fire
Mileena Piercing
Quan Chi Summoner
Raiden Thunder God
Reptile Nimble
Scorpion Hellfire
Shinnok Imposter
Sonya Blade Covert Ops
Sub-Zero Grandmaster
Takeda Shirai Ryu
Tanya Pyromancer


Mid Tier


Cassie Cage Hollywood
D'Vorah Venomous
Ermac Mystic
Erron Black Marksman
Ferra & Torr Lackey
Goro Tigrar Fury
Jacqui High Tech
Jason Slasher
Jax Wrestler
Johnny Cage Stunt Double
Kano Cutthroat
Kenshi Kenjutsu
Kitana Assassin
Kotal Kahn Sun God
Kung Jin Ancestral
Kung Lao Buzz Saw
Liu Kang Flame Fist
Mileena Ravenous
Quan Chi Sorcerer
Raiden Master of Storms
Reptile Noxious
Scorpion Inferno
Shinnok Bone Shaper
Sonya Blade Special Forces
Sub-Zero Cryomancer
Takeda Ronin
Tanya Kobu Jutsu


Low Tier


Cassie Cage Brawler
D'Vorah Brood Mother
Ermac Spectral
Erron Black Gunslinger
Ferra & Torr Ruthless
Goro Dragon Fangs
Jacqui Shotgun
Jason Unstoppable
Jax Heavy Weapons
Johnny Cage A-List
Kano Commando
Kenshi Possessed
Kitana Mournful
Kotal Kahn Blood God
Kung Jin Shaolin
Kung Lao Hat Trick
Liu Kang Dualist
Mileena Ethereal
Quan Chi Warlock
Raiden Displacer
Reptile Deceptive
Scorpion Ninjutsu
Shinnok Necromancer
Sonya Blade Demolition
Sub-Zero Unbreakable
Takeda Lasher
Tanya Dragon Naginata
 

MKF30

Fujin and Ermac for MK 11
Apparently everyone has various opinions since this guy put HF Scorp lower than Ermac MOS? lol Ermac MOS is not THAT good, it's his best I agree but not top 5....lol

This is just a flat out lie.

I'm not sure if you are remembering incorrectly or you're just falsely quoting well known players to get people to agree with you, but Slips and I have maintained that inferno and ninjitsu are inferior to hellfire since like day 1.

And your reasoning for Inferno being better (zone, get big damage,) are both things that hellfire definitively does better than inferno.
Incorrect, it's not a flat out lie. I asked him flat out a month ago "which is his best variation for zoning and overall" he said Inferno was for both....Did you cherry pick my latter point because I'm pretty sure I said not just zoning, big damage but also an easy reset...which he lacks in the other two compared to Inferno. Take away the reset in Inferno and tell me how great Scorpion is...
It was a Scorpion topic in the Scorpion forum....not this topic.

EDIT: Found the exact topic, here you got....tell me what slips said please...
The run cancels in this game are so hard to get used to, I also use HF Scorp and Ninjitsu. He has the vortex in both which is good enough for me. Though props if you can do the B3, run cancel consistently.

@Slips As a Scorpion secondary main guy here, always fun to watch your vids. I like his HF mostly cause of his hellfire and fireball cancel mind games, then again I'm mostly a zoning player and not so much rush down I admit. The range on his swords are awesome in ninjutsu.

I haven't tried out his inferno yet, been having so much fun with the other two variations. Is it good? I like to zone a lot would you recommend it?
Yea his Inferno has probably the best zoning of the 3 and probably the best variation of them all. Decent footsies, good zoning, high damage and resets. Doesn't get much better than that.
@ Vagrant: You were saying? So like I said, not a lie....please don't assume next time please, same applies to those agreeing with you that know nothing of this.


Yo Vagrant get slips in here! lol I'm not sure how to tag people on these forums lol

Also as I said online isn't a discussion for balance, who the hell is gonna base a tier list based off someone playing in a 1 bar connection? Also you can't poke a B3 during a vortex situation. IF you could it's because online helped you out... lol
Online is obviously very different than offline, I don't disagree to this. I'm sure HF is a lot more viable offline than online. I thought you were trying to say that online didn't matter earlier that HF was still just as good as offline basis...

I mean none vortex situation, if he tries a normal 50/50 mix up you can poke out of it with Ermac(at least) since I was playing a good vortex Scorp last night....we played 10+ matches, he couldn't get near me with hellfire but like you said perhaps online made a big difference. I just don't see the big deal about HF. His inferno seems a lot tougher to deal with than HF to me.
 
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BloodyNights

"My kunai will find it's mark."
Incorrect, it's not a flat out lie. I asked him flat out a month ago "which is his best variation for zoning and overall" he said Inferno was for both....Did you cherry pick my latter point because I'm pretty sure I said not just zoning, big damage but also an easy reset...which he lacks in the other two compared to Inferno. Take away the reset in Inferno and tell me how great Scorpion is...


It was a Scorpion topic in the Scorpion forum....not this topic.



Online is obviously very different than offline, I don't disagree to this. I'm sure HF is a lot more viable offline than online. I thought you were trying to say that online didn't matter earlier that HF was still just as good as offline basis...

I mean none vortex situation, if he tries a normal 50/50 mix up you can poke out of it with Ermac(at least) since I was playing a good vortex Scorp last night....we played 10+ matches, he couldn't get near me with hellfire but like you said perhaps online made a big difference. I just don't see the big deal about HF. His inferno seems a lot tougher to deal with than HF to me.
Hellfire is a high execution character, offline it takes work to play him, let alone with delay, and no you cannot poke out of the vortex period, no discussion. Only way you could poke out is if he delayed for a second. Other wise lag helped you during a time where you did a completely unsafe option. It works both ways you know, Scorpion isn't the only one getting a boost from netplay. Not that I ever see it much, even on pretty crappy connections I feel like Scorpion gets hindered more than it helps. I'd rather use Sonya, Raiden, D'vorah etc in a crappy online match.
 

Matador Fiend

Kombatant
Apparently everyone has various opinions since this guy put HF Scorp lower than Ermac MOS? lol Ermac MOS is not THAT good, it's his best I agree but not top 5....lol



Incorrect, it's not a flat out lie. I asked him flat out a month ago "which is his best variation for zoning and overall" he said Inferno was for both....Did you cherry pick my latter point because I'm pretty sure I said not just zoning, big damage but also an easy reset...which he lacks in the other two compared to Inferno. Take away the reset in Inferno and tell me how great Scorpion is...


It was a Scorpion topic in the Scorpion forum....not this topic.



Online is obviously very different than offline, I don't disagree to this. I'm sure HF is a lot more viable offline than online. I thought you were trying to say that online didn't matter earlier that HF was still just as good as offline basis...

I mean none vortex situation, if he tries a normal 50/50 mix up you can poke out of it with Ermac(at least) since I was playing a good vortex Scorp last night....we played 10+ matches, he couldn't get near me with hellfire but like you said perhaps online made a big difference. I just don't see the big deal about HF. His inferno seems a lot tougher to deal with than HF to me.
Dude stop talking about online in tier lost discussions, period. You did this crap in mk9 too. I play mk online like a boss but i dont cite it jn these topics
 

exflyingbooty

This dream has a sad ending
you can duck the 11 string and punish it. Not an effective tool for mixups. That's why I want his 11 to hit mid and not high as it does now.

B+2 is an OH that pushes the opponent away. It deals around 7% and knocks people down. Only good in the corner.

Liu is a solid character but whoever denies that he's one of the worst in the game is fooling themselves. This character won't ever win a major in the state he is now.
I don't think a jab combo should have a mid as the second hit if it leads to a mixup but i'm just saying you can use it because it will throw people off unless you're being greedy with it lol.

Also even though b+2 does do that you can still just throw it out to make the opponent just respect you lol. B+2 under no circumstance is a bad tool and i'm just really sick of people saying liu has no mixups, you just need to play smart with him that's all.
 
Top Tier


Cassie Cage Spec Ops
D'Vorah Swarm Queen
Ermac Master of Soul
Erron Black Outlaw
Ferra & Torr Vicious
Goro Kuatan Warrior
Jacqui Full Auto
Jason Unstoppable
Jax Pumped up
Johnny Cage Fistcuffs
Kano Cybernetic
Kenshi Balanced
Kitana Royal Storm
Kotal Kahn War God
Kung Jin Bojutsu
Kung Lao Tempest
Liu Kang Dragon's Fire
Mileena Piercing
Quan Chi Summoner
Raiden Thunder God
Reptile Nimble
Scorpion Hellfire
Shinnok Imposter
Sonya Blade Covert Ops
Sub-Zero Grandmaster
Takeda Shirai Ryu
Tanya Pyromancer


Mid Tier


Cassie Cage Hollywood
D'Vorah Venomous
Ermac Mystic
Erron Black Marksman
Ferra & Torr Lackey
Goro Tigrar Fury
Jacqui High Tech
Jason Slasher
Jax Wrestler
Johnny Cage Stunt Double
Kano Cutthroat
Kenshi Kenjutsu
Kitana Assassin
Kotal Kahn Sun God
Kung Jin Ancestral
Kung Lao Buzz Saw
Liu Kang Flame Fist
Mileena Ravenous
Quan Chi Sorcerer
Raiden Master of Storms
Reptile Noxious
Scorpion Inferno
Shinnok Bone Shaper
Sonya Blade Special Forces
Sub-Zero Cryomancer
Takeda Ronin
Tanya Kobu Jutsu


Low Tier


Cassie Cage Brawler
D'Vorah Brood Mother
Ermac Spectral
Erron Black Gunslinger
Ferra & Torr Ruthless
Goro Dragon Fangs
Jacqui Shotgun
Jason Unstoppable
Jax Heavy Weapons
Johnny Cage A-List
Kano Commando
Kenshi Possessed
Kitana Mournful
Kotal Kahn Blood God
Kung Jin Shaolin
Kung Lao Hat Trick
Liu Kang Dualist
Mileena Ethereal
Quan Chi Warlock
Raiden Displacer
Reptile Deceptive
Scorpion Ninjutsu
Shinnok Necromancer
Sonya Blade Demolition
Sub-Zero Unbreakable
Takeda Lasher
Tanya Dragon Naginata
You're so wrong , it hurts.
 

MKF30

Fujin and Ermac for MK 11
Hellfire is a high execution character, offline it takes work to play him, let alone with delay, and no you cannot poke out of the vortex period, no discussion. Only way you could poke out is if he delayed for a second. Other wise lag helped you during a time where you did a completely unsafe option. It works both ways you know, Scorpion isn't the only one getting a boost from netplay. Not that I ever see it much, even on pretty crappy connections I feel like Scorpion gets hindered more than it helps. I'd rather use Sonya, Raiden, D'vorah etc in a crappy online match.
Again, I wasn't talking vortex poke out but just a normal 50/50 mix up with him...the vortex set up jails you so it's different. You can't move, I agree and am not disputing that. I'm saying if I'm Ermac and you try to poke me I can beat you with my D1...

Just want to establish that. I like the option in ranked at least where you can reject the match if it's 1 ping/yellow... For now I only use 3 characters, though I think I'll drop Scorpion because I play HF and not with rushing down, lol which probably explains why I don't do THAT well with him. I tried playing him too much like MK 9 Scorp, didn't work out that well. I'll wait for Pred and Tremor, hopefully one if not both will have a solid zoning variation. Oh btw, before I forget I found the quote of slips saying such to me, so I assure you(though it was more for Vagrant since he accused me of lying when it wasn't) I added the quote in my previous post.

Dude stop talking about online in tier lost discussions, period. You did this crap in mk9 too. I play mk online like a boss but i dont cite it jn these topics
I detect saltyness from this post hmmm.. Ok, don't know who you are, don't care but clearly your facts are mixed up. I merely compared the two, and am not judging off "online exclusively" stop taking what I said out of context please. If I was that serious about online tier, chances are it was probably an online tier list discussion.

Everyone knows online is different than offline especially with certain characters more so....and when did I say "I play online like a boss" WTF? Now you're making shit up lol but that did make me laugh. Yeah...there's a lot of names on here on the leaderboards so what? lol This surprises you?
 
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Scoot Magee

But I didn't want to dash
Apparently everyone has various opinions since this guy put HF Scorp lower than Ermac MOS? lol Ermac MOS is not THAT good, it's his best I agree but not top 5....lol



Incorrect, it's not a flat out lie. I asked him flat out a month ago "which is his best variation for zoning and overall" he said Inferno was for both....Did you cherry pick my latter point because I'm pretty sure I said not just zoning, big damage but also an easy reset...which he lacks in the other two compared to Inferno. Take away the reset in Inferno and tell me how great Scorpion is...


It was a Scorpion topic in the Scorpion forum....not this topic.



Online is obviously very different than offline, I don't disagree to this. I'm sure HF is a lot more viable offline than online. I thought you were trying to say that online didn't matter earlier that HF was still just as good as offline basis...

I mean none vortex situation, if he tries a normal 50/50 mix up you can poke out of it with Ermac(at least) since I was playing a good vortex Scorp last night....we played 10+ matches, he couldn't get near me with hellfire but like you said perhaps online made a big difference. I just don't see the big deal about HF. His inferno seems a lot tougher to deal with than HF to me.
I honestly don't even think inferno is that good. You can see the overhead demon pretty easily which makes it easy to block in mix up situations. Low demon works best to trade in certain situations but it's not very hard to defend against otherwise if you're not being reckless. Online play it is enhanced dramatically by lag. I've been saying hellfire was better since I got my hands on the game because it has way more viable tools imo. Block pressure, 50/50, flame aura and etc.

The only legit way scorpion can actually keep a vortex going is in hellfire and it's not that easy tbh. When ending a combo with teleport you have to go for FBC pressure and guess if they will let go of block or not on the 4. If you guess right you can continue the vortex with ex spear, if they don't let go you're safe. If they take all the block pressure you can leave yourself at +5 at the end which is great but there's more ways out than just blocking correctly. That's why I don't really consider his vortex a vortex but it's still good. IMO a real vortex is a loop of guaranteed mixups where the opponent must guess block correctly to get out. Scorpion does not have this in MKX.
 

Bender

Product Manager. xBone tag: I3end3r.
Shinnok and Jax are laughably low on that list

can someone give me a serious argument on how Jax isn't top3 if not top1? A single weakness or potential bad mu?

He does everything the rest of the super top tier does, if not better.
-
I honestly don't think tiers are nescessary in this game. . .yet, Kinda agree with Kitana and goro having too many terrible mus to be solo viable, but everyone else is really good

There is too much going on in this game and it's going to be changing for awhile. Better to focus on what each character can do than trying to arbitrarily list them
Weaknesses:

1. He has a number of strings with gabs in them.
2. Both of his overhead combo starters can be full combo punished on block.
3. Characters with armor reversals that lead to high damage are probably his biggest weakness.
4. Can have a hard time getting in on certain zoning MU's.
5. If you back dash at opportune times, you escape his pressure and can counter attack.
6. I play Heavy Weapons and the cancel is -6 on block - a lot of people don't know this and let me get in free pressure afterwards.
7. You can full combo punish his d12.
8. His F2 has a really iffy hitbox and a lot of characters can neutral duck it.
9. Hard to hit his midscreen combos because of similar reasons.
10. No Vortex (Pumped Up may have a pseudo vortex, not sure - I think it's his worst variation either way).
11. Seems like his air to airs are pretty bad, but probably that's because every online player and their mom pick scorpion.


MU's: Tempest Lao seems bad. I also struggle with Koto War God. Grandmaster is no walk in the park since you can't really keep pressure up. Ermac also seems challenging for me. Rainden is tough. I'm sure there are others, those are just the few that come to mind.

I don't think he's top 5. I actually think he's exactly where he should be at the #9 spot.
 

MKF30

Fujin and Ermac for MK 11
I honestly don't even think inferno is that good. You can see the overhead demon pretty easily which makes it easy to block in mix up situations. Low demon works best to trade in certain situations but it's not very hard to defend against otherwise if you're not being reckless. Online play it is enhanced dramatically by lag. I've been saying hellfire was better since I got my hands on the game.

The only legit way scorpion can actually keep a vortex going is in hellfire and it's not that easy tbh. When ending a combo with teleport you have to go for FBC pressure and guess if they will let go of block or not on the 4. If you guess right you can continue the vortex with ex spear, if they don't let go you're safe. If they take all the block pressure you can leave yourself at +5 at the end which is great but there's more ways out than just blocking correctly. That's why I don't really consider his vortex a vortex but it's still good. IMO a real vortex is a loop of guaranteed mixups where the opponent must guess block correctly to get out. Scorpion does not have this in MKX.
The demons you're right aren't THAT difficult to deal with, it's really only an issue if you're far and can't get in anyway but I still feel his reset/vortex etc is still a powerful tool. Especially if the Scorp is good with mix ups, throws, pressure etc. Well, I think a legit vortex is what makes it a vortex. Meaning if it were that easy to get out of wouldn't even be an issue, but that's why I was saying earlier 50/50's have a bit impact on this game compared to some past MK's. He can mix up the overhead F4 with his low B3 and of course with throws too. I've also noticed a few things, such as KJ for example he can't wake up against the low demon. Example, I tried wake up flying kick and I was getting grabbed everytime(unless it was an ex version with armor) pretty much deeming KJ's wake ups moot against Inferno Scorpion. I don't know if this goes for anyone else's wake ups(didn't seem to effect Ermac's teleports I did) but for everyone else I don't know since the game is still in the match up stage obviously.

I guess everyone has a different perspective on it, I mean just check out this thread a lot of tier lists are dramatically different. I personally still put Inferno Scorp higher than the other two, and feel his vortex is very viable. He does have weaknesses though like blocked tp gets badly punished, and I noticed his HF fireball is more or less useless the start up on that move is so damn slow, I see why more people use it for canceling/deceiving opponents more than actually shooting a fireball.
 
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Matador Fiend

Kombatant
Again, I wasn't talking vortex poke out but just a normal 50/50 mix up with him...the vortex set up jails you so it's different. You can't move, I agree and am not disputing that. I'm saying if I'm Ermac and you try to poke me I can beat you with my D1...

Just want to establish that. I like the option in ranked at least where you can reject the match if it's 1 ping/yellow... For now I only use 3 characters, though I think I'll drop Scorpion because I play HF and not with rushing down, lol which probably explains why I don't do THAT well with him. I tried playing him too much like MK 9 Scorp, didn't work out that well. I'll wait for Pred and Tremor, hopefully one if not both will have a solid zoning variation. Oh btw, before I forget I found the quote of slips saying such to me, so I assure you(though it was more for Vagrant since he accused me of lying when it wasn't) I added the quote in my previous post.



I detect saltyness from this post hmmm.. Ok, don't know who you are, don't care but clearly your facts are mixed up. I merely compared the two, and am not judging off "online exclusively" stop taking what I said out of context please. If I was that serious about online tier, chances are it was probably an online tier list discussion.

Everyone knows online is different than offline especially with certain characters more so....and when did I say "I play online like a boss" WTF? Now you're making shit up lol but that did make me laugh. Yeah...there's a lot of names on here on the leaderboards so what? lol This surprises you?
Maybe you cant read. I never said you claimed you played online like a boss. You also mention salt then write some long ass salty post yourself. I said stop talking about online inferno in the tier list. No one gives a serious shit about online tier lists. Just stop bringing up online in these discussions because then you start backpeddling when someone mentions it.
 

Slips

Feared by dragons. Desired by virgins.
Incorrect, it's not a flat out lie. I asked him flat out a month ago "which is his best variation for zoning and overall" he said Inferno was for both
I said Inferno was the best during week 1, MAYBE through week 2 of the game's life. Since then I've said Hellfire is easily the best.
 

Youphemism

Gunslinger since pre patch (sh/out to The Farmer)
* jip, 321, EX HS, F224, EX HS, F224, EX HS, F224, EX HS = 45,26% + a follow up, pure chip damage, Yes they can armor out at certain points but you can bait the armor and punish as well so that's a guessing game. F2 is 15 frame start up so that's not slow. most projectiles are 20+ frame start up with 20+ frames of recovery which means you can react with teleport and be safe. F4/F2 = great punishing tools. Being able to end your pressure at +24 is great pressure imo when your building back 1/3 of a bar in the process and dealing high chip damage. Grabs are legit 50/50's in this game. ending a bnb with a throw that you said you'd rather take then eat another combo means shinnok is doing 50% per bar spent (35% + 16%) so where is the low damage?
Ok a few problems
A. Seriously? A jump in punch?
B. 312
C. F224~HS is interruptable
D. Forget about the "guessing game", if you're going to talk about a blockstring accept that it's interruptable. It's not 45% for three bars since it's not even guaranteed.
E. Most projectiles are between 10 and 20 frames, 20+ startup and 20+ recovery is maybe a few characters.
F. Dude, stop reaching. It's not "dealing high chip damage" come on. Realisitcally in a match you're maybe going to do F4~HSMB in chip then save whatever other bar you have for combos since he gets nothing meterless unless it's off his overhead.
G. Please stop. The throw is not guaranteed so stop adding it like it's part of the combo. Look at his actual combos, they do about low mid 30s for a bar which is extremely mediocre. Yes I would rather take 16% than another 30%, what's hard to get about that? It's simple maths. I never said anything about him doing low damage by the way.

Although you're right in that F4 is a great punishing tool, F2 is alright but it depends on the recovery of the move you're whiff punishing.
 

BloodyNights

"My kunai will find it's mark."
I said Inferno was the best during week 1, MAYBE through week 2 of the game's life. Since then I've said Hellfire is easily the best.
Thanks for confirming what I said that at the very beginning people were under the impression that Inferno was the best, until they got all the hellfire dirt. lol
 

STB Sgt Reed

Online Warrior
My version:

S+
Dvorah
Raiden
Kung Lao
Kung Jin

S
Quan Chi
Erron Black
Cassie Cage
Scorpion
Sonya Blade
Jax
Ermac

A
Kenshi
Johnny Cage
Sub-Zero
Ferra/Torr
Liu Kang
Takeda

B
Kano
Mileena
Kotal Kahn
Shinnok
Jacqui Briggs

C
Jason
Reptile
Goro
Kitana
 

FoolishProphet

Still waiting for Jade :\
Reading this was exhuasting lol,in my opinion scorpion is only a problem in a very laggy match.But since we are not talking about online,scorpion overall is only as good as the player he isn't some dumb character that is really easy to master or win in the competitive scene because you will get blown up badly.Tier wise he is definitely a solid B maybe even A if the player is smart.
 
E

Eldriken

Guest
Top Tier


Cassie Cage Spec Ops
D'Vorah Swarm Queen
Ermac Master of Soul
Erron Black Outlaw
Ferra & Torr Vicious
Goro Kuatan Warrior
Jacqui Full Auto
Jason Unstoppable
Jax Pumped up
Johnny Cage Fistcuffs
Kano Cybernetic
Kenshi Balanced
Kitana Royal Storm
Kotal Kahn War God
Kung Jin Bojutsu
Kung Lao Tempest
Liu Kang Dragon's Fire
Mileena Piercing
Quan Chi Summoner
Raiden Thunder God
Reptile Nimble
Scorpion Hellfire
Shinnok Imposter
Sonya Blade Covert Ops
Sub-Zero Grandmaster
Takeda Shirai Ryu
Tanya Pyromancer


Mid Tier


Cassie Cage Hollywood
D'Vorah Venomous
Ermac Mystic
Erron Black Marksman
Ferra & Torr Lackey
Goro Tigrar Fury
Jacqui High Tech
Jason Slasher
Jax Wrestler
Johnny Cage Stunt Double
Kano Cutthroat
Kenshi Kenjutsu
Kitana Assassin
Kotal Kahn Sun God
Kung Jin Ancestral
Kung Lao Buzz Saw
Liu Kang Flame Fist
Mileena Ravenous
Quan Chi Sorcerer
Raiden Master of Storms
Reptile Noxious
Scorpion Inferno
Shinnok Bone Shaper
Sonya Blade Special Forces
Sub-Zero Cryomancer
Takeda Ronin
Tanya Kobu Jutsu


Low Tier


Cassie Cage Brawler
D'Vorah Brood Mother
Ermac Spectral
Erron Black Gunslinger
Ferra & Torr Ruthless
Goro Dragon Fangs
Jacqui Shotgun
Jason Unstoppable
Jax Heavy Weapons
Johnny Cage A-List
Kano Commando
Kenshi Possessed
Kitana Mournful
Kotal Kahn Blood God
Kung Jin Shaolin
Kung Lao Hat Trick
Liu Kang Dualist
Mileena Ethereal
Quan Chi Warlock
Raiden Displacer
Reptile Deceptive
Scorpion Ninjutsu
Shinnok Necromancer
Sonya Blade Demolition
Sub-Zero Unbreakable
Takeda Lasher
Tanya Dragon Naginata
Full Auto is top tier? She lacks everything the top tier characters have except for meterless and metered damage. She's not even remotely close to top tier.