Eddy Wang
Skarlet scientist
These needs to be fixed.
General gameplay fix
When characters are crouching or standing, juggle height should be the same from any character that can launch with one move.
In add to those:
Better backdash speed.
7f d1 and s1.
Better hitbox on 11212 string .
Tele3 to combo without being on the way down, either that or directional inputs to tp away from the opponent or in front of him with ex is held.
Buzzsaw:
ex hat grinder to link 44, b3 or any other normal with it hits opponents on the floor/ ex grinder to launch when it hits opponents on the floor(Pre launch build).
Up grinder and grinder to stale character in the air a bit longer to easy confirm juggles
Hat trick
Able to link 44, or anything under 16 frames, when he links f23~hcb 11212~hcb and 112124~hcb if the hat is not hitting because is either behind or not in trajectory to hit the opponent.
HCB to be -5 on block.
General gameplay fix
When characters are crouching or standing, juggle height should be the same from any character that can launch with one move.
In add to those:
Better backdash speed.
7f d1 and s1.
Better hitbox on 11212 string .
Tele3 to combo without being on the way down, either that or directional inputs to tp away from the opponent or in front of him with ex is held.
Buzzsaw:
ex hat grinder to link 44, b3 or any other normal with it hits opponents on the floor/ ex grinder to launch when it hits opponents on the floor(Pre launch build).
Up grinder and grinder to stale character in the air a bit longer to easy confirm juggles
Hat trick
Able to link 44, or anything under 16 frames, when he links f23~hcb 11212~hcb and 112124~hcb if the hat is not hitting because is either behind or not in trajectory to hit the opponent.
HCB to be -5 on block.
Last edited: