Fenixy
Noob
f24, d1, f3 , db1,Run, f3 ,db1, Run,f3 , Nut punch. is better for mid screen (IMO)
f24, d1, f3 , db1,Run, f3 ,db1, Run,f3 , Nut punch. is better for mid screen (IMO)
Yeah, I just did that but ended with a F3,4, got 35% meterless midscreenf24, d1, f3 , db1,Run, f3 ,db1, Run,f3 , Nut punch. is better for mid screen (IMO)
noYeah, I just did that but ended with a F3,4, got 35% meterless midscreen
It's not like massive damage for one bar in the corner is anything new. A lot of fighters could get around 50% in the corner in MK9. Plus NRS was fine with Cyrax doing 70% or more every time he touched you, but I have faith they wouldn't let that go unchecked this time.Stunt double is so gonna get nerfed lolol
I understand but come on.theres like no damage scaling for stunt double at all.every hit with the mimic is like 10% extra damage.It's not like massive damage for one bar in the corner is anything new. A lot of fighters could get around 50% in the corner in MK9. Plus NRS was fine with Cyrax doing 70% or more every time he touched you, but I have faith they wouldn't let that go unchecked this time.
I'm not seeing the problem as long as his combo damage doesn't get absurd compared to other fighters.I understand but come on.theres like no damage scaling for stunt double at all.every hit with the mimic is like 10% extra damage.
How are you getting:A-list:
i20 punisher aka teleports: b34, [Shadow Kick Charge],Run Cancel, f24, d1, f3, Nut Punch (25%). Or with Ex Nut Punch, 11, run cancel, f3, Nut Punch for 34%
Wiff punisher: f34[charge], run cancel, f24...etc
Jab punisher(i8): 1,2,1[charge], run cancel, f24...etc
Nut Punch can be charged in combos for aditional few frames(not full) to increas damage by 2%, but timing is strict.Also regular Nut Punch(if not charged) will wiffs on Goro (Oh...the Irony).
if it not connects then you doing it too slow. Try to do it with f4 after the cancel,it's 2 frames faster should be more easy to connect : f34[charge],run,f4,f24,d,f3xx nut punch 26% . But f24 is more safe for pressure.How are you getting:
f34[charge], run cancel, f24
to connect? The f24 never connects in time for me after the run cancel.
how are you doing the run cancel? It doesnt even seem possible to link an f3 or f4 after a run canceled f34. by the time johnny exits his dash animation for me, the dummy is almost out of hitstun. I've only ever been able to link a 1 or 2 after.if it not connects then you doing it too slow. Try to do it with f4 after the cancel,it's 2 frames faster should be more easy to connect : f34[charge],run,f4,f24,d,f3xx nut punch 26% . But f24 is more safe for pressure.
wow, that was exactly it. It's easy as pie now lol. Thanks for stopping me from pulling my hair out manIt's probably because you canceling it with dash and not with run. It's f3,4[charge], F,F+BLK and then immidietly f 2,4.
There's plenty here, just look through the pages'Ey, Johnnies. I'm about to learn your main, but I'm too lazy to come up with combos.
Would you be so kind as to list me your most damaging and/or reliable meterless and 1 bar BnB's?
That'd be greeeeat.
f24 d1 f3 db1 run f3 db1 run f3 nutpunch is 37%
Im also working on practical midscreen meterless setups with no to both shadows active. Also hard knockdown combos.