Ok, I wrote many things but what I really want can be summarise with this exact quote.i honestly hope mk12 doesnt come out for a while and they support this game until its perfect.
then go play SFOk, I wrote many things but what I really want can be summarise with this exact quote.
On a side note: guys, stop asking for a faster game, my old ass reflexes can barely handle the current pace of the game lmao
As long as NRS follows the same direction they took with IJ2 and MK11, I won't.then go play SF
If you mean "i want a game more like Street Fighter" then a big NO.To be better they'd have to overhaul their fighting system and their philosophy of making a fighting game.
MK11 is at the bottom of the barrel of fighting games when it comes to gameplay. It's not alone there, but it is there.
Presentation and content-wise they got things down pat.
SF were made protagonist of 1 title in 27years of franchise and people still bitch about it.
- Don't make Special Forces the focus of the story again.
MKX and MK11, that's 2. Also MK Special Forces, but nobody cares about that one.SF were made protagonist of 1 title in 27years of franchise and people still bitch about it.
and 3 and DA and Armagedon, all of those plots are hinged on SF characters.MKX and MK11, that's 2. Also MK Special Forces, but nobody cares about that one.
Naw I think he meant the complete opposite. This game tried to be SF and is failing at it. They tried to make things more "neutral based" similar to SF where you throw out a sequence then either jump in/throw/throw out another sequence then try to stagger all to bait a reaction. It makes sense in SF because not everyone has a teleport or projectile that goes full screen. They tried to keep the "MK feel" while giving us SF gameplay and it ended up terribly because that MK feel is everything SF is not.If you mean "i want a game more like Street Fighter" then a big NO.
It doesn't have to be like SF but it just needs to be better. I view the game as a WWE...less a fighting game and just "fighting entertainment" heh.If you mean "i want a game more like Street Fighter" then a big NO.
With some tweaks they could have their own thing and have a good fighting system I think. But it's like they got this formula they won't budge from and in MK11 just doesn't feel right. I can't give praise to any aspect of the gameplay really.Naw I think he meant the complete opposite. This game tried to be SF and is failing at it. They tried to make things more "neutral based" similar to SF where you throw out a sequence then either jump in/throw/throw out another sequence then try to stagger all to bait a reaction. It makes sense in SF because not everyone has a teleport or projectile that goes full screen. They tried to keep the "MK feel" while giving us SF gameplay and it ended up terribly because that MK feel is everything SF is not.
They need to stop trying to follow these other fighting games and go their own route. MKX and MK9 both felt different from other Fighting games and I would like to see them expand on that playstyle a lot more. It seems like they caved in to people whining about MK not being like other traditional FG's and made MK11.
I unironically want this.Drahmin pre-order bonus