testyourpatience
Ya'll stingy
just found out an average timed f2 beats catwoman's trashy wakeup dash every time. go to hell, catwoman!
Sadly, Line of Fire is one frame too slow to punish Soul Crush on block - unlucky or what?Had a bit of trouble with the Raven matchup last night. Not sure if it was online lag or what but after blocking a soul crush and immidiately using gun shot afterwords Raven was able to duck my gun shot and get a free soul crush combo going. I don't remember it being like that before. Couldn't even more forward in the slightest without being soul crushed.
Maybe until they fix Harleys b22 on floating characters. I can see dash, b22 working.how do you guys punish BAs trashy wakeup cage? it's safe on block, but you can whiff punish. is there a consistent way of doing so?
yeah that's annoying. you have to be really close to ba, supes, raven for b22 to hit. f3 and tantrum stance work but those aren't optimal and his wakeup has invincibility, big hitbox, and lowers his hitbox. AND he could just backdash instead of the wakeup.Maybe until they fix Harleys b22 on floating characters. I can see dash, b22 working.
her best punish against teleport (blocked or whiffed) is probably 12 TS 1 into your combo.Ive lately been having trouble with the scorpion match up. However, it's only this one player who is in my friend list and has a godlike scorpion, so maybe he's just outplaying me. Anyways i just wanted to know if there is a way to beat scorpions sword cross-up? And how to punish his special moves.
To punish teleport on block you wait until scorpion is on his feet? Scorpions mb teleport is unpunishable right? Is hellfire avoidable with a well timed SS? I wish I had all the dlc just to test things out myself, but I don't so can someone help me with my questions?her best punish against teleport (blocked or whiffed) is probably 12 TS 1 into your combo.
flip kick is only -10 and pushes back so idk.
if hes doing that crossup sword after he knocks you down, try ss wakeup. not really sure tho because no one picks him anymore.
K I just have trouble with his Lanterns Might on wake up/beginning of the round. Also punishing with B22 is hard because he's a floating character.......I always try to zone the shit outta Lanterns.okay, against green lantern, instead of ending your combo with PD, end it with a gun shot. why you may ask? well, harley completely out-zones GL so putting you at a farther distance to zone makes the job easier
so knock him down and back dash away and start zoning, this match-up is really boring but literally, all you don is zone him out
at the beginning of the match, let him make the first move, his overhead is fairly slow and easy to react to, so just down block and watch his move, and then punish him (he's quite punishable on block), get the distance as far away from him as possible and then fire gun shots when he's on the ground and if he jumps, use a cupcake bomb. both options stuff his charging move
That might actually work.Try f+1 ts~1 for more damage.
I'm talking about the range where I can't punish with B22 on him because he's floating, D1 definitely wouldn't hit at that range.i only used d1 cause it's 6 frames, is f1 just as fast?