oNe87_Kentucky
Hunter, Not hunted.
I think you guys are overthinking everything and losing jokers finesse lol
Parry.what's Jokers wakeup?
What I like to do is set some teeth down before you get in their face because without teeth Joker doesn't have that many ways to start pressure it seems. Teeth forces your opponent to do something, which you can use to follow up with something.Once you've by some miracle closed the distance how do you initiate?
Im doing b1 crowbar or d2 crowbar and praying it somehow lands
ill normally start b13 b1 crowbar or f232 teeth etc.Once you've by some miracle closed the distance how do you initiate?
Im doing b1 crowbar or d2 crowbar and praying it somehow lands
Parry is useful in a lot of matchups and his anti air is just fine. You're doing it too slow, I really can't believe anyone would ever call his D2 short range.well i like playing him but these things annoy me:
1. His anti air sucks. D2 is super slow and has shity range
2. No wake up (ok he has parry but thats super risky)
3. DB2 absolute useless
you can correct me i'm not high level player just casual. maybe there are things around this but i barely see Jokers online.
D2 aint short range but its not a great antiair compared with other characters.Parry is useful in a lot of matchups and his anti air is just fine. You're doing it too slow, I really can't believe anyone would ever call his D2 short range.
It's not braindead. You have to actually know when your opponent wants to jump.D2 aint short range but its not a great antiair compared with other characters.
He has no defence vs oki jump ins except staying down which is lame.
Don't ever change, @Qwark28It's not braindead. You have to actually know when your opponent wants to jump.
It just seems like everyone who wants to pick him up these past few days has a problem with his neutral and defence, which is 99% of the time a problem with their neutral and defence.
preach~It's not braindead. You have to actually know when your opponent wants to jump.
It just seems like everyone who wants to pick him up these past few days has a problem with his neutral and defence, which is 99% of the time a problem with their neutral and defence.
I input it like this.. Down and 2 at the same time, then Back and 3 at the same time, then Forward.how do you guys input db3f after d2 to come out so fast?
You're probably not cancelling the jumpin or doing it from a height where it's not very +.Is Jokers 21 string a true mid? i feel like he gets low poked out of it easily event after a jump in.
that might be the issue but i also get poked out of its around the start up after a d1. is that string not fast enough i can't remember the exact frames of 21.You're probably not cancelling the jumpin or doing it from a height where it's not very +.
so 21 is 11 frames and still getting beat out by mashers after a d1. The math isn't adding up to me I'm having trouble believing this is a legit mid. but i still have 32 that works fine so I'm not that hurt about it.21 is 11 f startup I believe