He definitely feels hard to play, but I'm not giving up on him just yet. I really gotta learn those midscreen teeth combos.I still feel like joker struggles in this game a bit...
In the neutral I either zone or use D2 (though I find it very hard to AA with on reaction). F23 into a combo works well enough as a trip guard.How do you guys play neutral. Seems sweep and b1 are his only good tools for it
Yeah i started doing that, makes people panic and you just d2 themIn the neutral I either zone or use D2 (though I find it very hard to AA with on reaction). F23 into a combo works well enough as a trip guard.
I also try to use teeth in the neutral because they have very low recovery and can force your opponent to either block low or jump.
D2 is kind of half-half in terms of how good it is though. It has incredible range and can be converted off of a decent amount of the time, but as an anti-air I'm not too sure on it. It doesn't seem to have much priority and using it on anything but a read (which can cost you if their jump punch hits) is very risky.Yeah i started doing that, makes people panic and you just d2 them
Depends on the MU some characters have ridic jump ins like batman.D2 is kind of half-half in terms of how good it is though. It has incredible range and can be converted off of a decent amount of the time, but as an anti-air I'm not too sure on it. It doesn't seem to have much priority and using it on anything but a read (which can cost you if their jump punch hits) is very risky.
Fair enough. We gotta watch out with D2s though seeing as it's -17 on block.I've been using it with success as a dash and jump-in check. Although you can't react to jumps if you don't anticipate them
You always cancel into something, don't do it raw unless it's to anti air.Fair enough. We gotta watch out with D2s though seeing as it's -17 on block.
Same. I've been trying out other characters instead.Man. I just look at the plethora of tools all the other characters have and wonder why the joker has so little. Maybe hes just a character that will take ages to flesh out.
i agree and j2 seems like shit now. He went from an oki/ reset monster in i1 to a lackluster footsie character with a lackluster trap gameMan. I just look at the plethora of tools all the other characters have and wonder why the joker has so little. Maybe hes just a character that will take ages to flesh out.
How are you using each jump in. I find j2 to be horrible.. Might be missing something
From what I heard Joker was quite ass in Injustice 1 though.i agree and j2 seems like shit now. He went from an oki/ reset monster in i1 to a lackluster footsie character with a lackluster trap game
Lvl 3 is godlike if you learn how to time jumpins. He becomes insanely good and you can actually get to that lvl in some matchups.Anyone figured out how to use jokers trait, seems to just completely fuck my jump in timings and have no use.
Doesn't it give Joker midscreen 50/50s midscreen? B1xxDF1 MB works midscreen and a level 3 jump-in is too fast to react to.Lvl 3 is godlike if you learn how to time jumpins. He becomes insanely good and you can actually get to that lvl in some matchups.
B1 MB gunshot is horrible, whiffs on all females and anyone who gets hit by B1 crouching.Doesn't it give Joker midscreen 50/50s midscreen? B1xxDF1 MB works midscreen and a level 3 jump-in is too fast to react to.
In that case ripB1 MB gunshot is horrible, whiffs on all females and anyone who gets hit by B1 crouching.