Or jump, or just keep blocking, which are pretty common options people use. lol
Scorpion's whiff punisher (b+2) is a move that is awful on whiff, awful on block, and does not advance him forward to help avoid jump ins and catch people backdashing.
He doesn't have a Smoke b23, or Kitana f+21 or Kabal f+42 or JC f+3 or Kenshi f+32 or Sektor b+34/f+2 or Sonya cartwheel or Liu Kang b+321, Striker roll, Raiden b+312, KL f+3, Rain 43 ect.. But let me digress, as these are some of the best whiff punishers in the game as they are not punishable by block avoid jump-ins altogether and catch backdashers. Maybe we shouldn't get greedy.
Maybe Scorp falls within the next tier of whiff punishers? The ones that are punishable in some sort of way but at least avoid jump-ins and prevent backdashing. Like Reptile dash, Ermac push, Baraka blades, Mileena ball, CSZ dive kick ect.
Nah, don't got that either. But thats not so bad I mean some of those are super punishable anyway...but man, ALL lot of those characters have safe low pokes that lower their hitbox to help avoid jump-ins and give them a lot of frames as well which allow them to set up their entire offense once they hit. Kinda like a Sub d+4 or Sonya/Mileena/Baraka/Reptile d+4 or a KL/Ermac/Kenshi/Shang d+3. Do we have that?
Nope. Not even that.
Scorp has got awful whiff punishers and probably the worst low pokes in the game. These are two essential key ingredients to having good footsies. And I don't know if you all have noticed, but characters with dominate footsies are dominating this game, leaving Scorpion in a lot of trouble.