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Fatal Blows must be changed

John Grizzly

The axe that clears the forest
Premium Supporter
This would make them useless. Of course they need to regenerate if they whiff or are blocked. The answer is your first point - they should all be punishable on whiff/block.
Why does this work so well in Tekken 7 then? Tekken 7 Rage Arts can only be used once per round, they don't regenerate. They still have armor. They are also punishable on block.

I'm not sure how this would make them "useless". They'd still be a last ditch comeback mechanic as well a massive damage ender for combos. That's what they were designed to be.
 

Zoidberg747

My blades will find your heart
The damage is fine. There's very few characters who can't get similar damage off a bnb. The armor is fine. Very few moves in this game have armor.

Rechargeable is bullshit. Use it and lose it. That's the only change I'd make.
Except they barely scale in combos so if you end your BnB with it you get a ton of damage on top of your normal BnB. As already mentioned Baraka gets 500-600, and i'm sure a bunch of characters have similar combos (maybe not in the 600s cause Baraka's damage is low key busted). I think people are messing up using them as wakeups or trying to interrupt stuff or whatever, I feel like they are better used in combos (BUT I haven't messed around with other characters too much, so maybe that is just a Baraka thing).
 
Except they barely scale in combos so if you end your BnB with it you get a ton of damage on top of your normal BnB. As already mentioned Baraka gets 500-600, and i'm sure a bunch of characters have similar combos (maybe not in the 600s cause Baraka's damage is low key busted). I think people are messing up using them as wakeups or trying to interrupt stuff or whatever, I feel like they are better used in combos (BUT I haven't messed around with other characters too much, so maybe that is just a Baraka thing).
Some characters should have high damage though
 
I'm fine with whatever changes they implement except for "It ShOuLd LeAvE ThEm iN LaST BrEaTH / iT ShOuLdN'T KiLL" Nah, you're really just reaching with that one. There's a difference between nerfing them and taking their entire concept and tossing that shit out lmao. Fatal Blow where? Y'all want some "Tis-But-a-Flesh-Wound" Blows tf.

I honestly don't see the big problem with Fatal Blows.

The Damage is fine imo. It recharging is fine imo.

Nerf if, yeah. But it sounds like y'all wanna take it from one side of the spectrum to the complete opposite side and make it useless. (18% damage? Are y'all fckn HIGH-HIGH?)


I also don't think it should be taken away completely if you miss, and I don't think it should take half a year for it to come back either. I think that's fine how it is. (Although I wouldn't mind if it was a 'you only get one try per round to hit it' type of thing. So if I miss it then I can't try again that round.) I also can't describe how often the armor's saved my ass. Some of the points y'all have made are valid. Making them unsafe on block(?) Like, yeah, do that. But if I can get more damage off a 3 hit string into a special move than a FATAL Blow, then y'all outta pocket lmao.
This post right here. Some of y’all sound CRAZY
 
like folks have said they should be more punishable and scale if they arent raw(or just make them do less damage all together.) and of course it should be a once a round even on miss/block. i dont agree with the defense/attack shit either. i disliked that in IJ2 but whatever. theres alot of things that seem unfinished in this game because why would you make a 30% move safe at all? and why would you let it come back.
 
They need to be addressed for sure. It makes no sense than some characters have full screen armored fatal blows that punish anything you do, when others like Jacqui or Jade have a crappy range or are super easy block.

Problem is all of them are armored (why the hell a full screen FB has armor?) and most are pretty safe on block. FFS... in current state, if erron or kabal miss their FB they should be -1000000 so I can walk all the screen and punish them
 

MK9

Noob
When they have very little life just make sure your one hit that their armor absorbs is enough to kill.
 

Demon_0

Shao Kahn is back!
Some things make little fucking sense, indeed. I mean look at the KB requirements for Johnny and then compare them to Erron Black. Also, his Fatal Blow: full screen like Geras. It's just stupid. Full screen FB shouldn't even be a thing imo but if you do have them, make sure the startup is much longer or add more recovery to them so they can be properly punished on whiff AND block.
 
The only things that should be done with fatal blows is you use it once whether you hit or miss and your done and having the option to turn it off
 
I dont have a probelm with FB.I going tell you why FB were put in this game its to make NRS money.Dont get me wrong I love NRS but they are following what other game makers are doing.Winning is fun.Look at all the FP Shooters.Cod 4 WW2 they come out with a Over Powered gun every month and thats best gun thats out.Little Timmy must have this gun to be good.FB were put in this game to make little timmy have a chance to win with no skilled required Press Block and Interactive button I just win the match .
Winning makes little timmy happy so he wants to pimp out his character and he spends more time and money playing MK11.
Lets just hope they dont come out with move sets that will cost and make the game less balanced.
Appealing to not so good players makes them play longer which in turn makes NRS more money.
 

The Gabriel

Mean Man
Why does this work so well in Tekken 7 then? Tekken 7 Rage Arts can only be used once per round, they don't regenerate. They still have armor. They are also punishable on block.

I'm not sure how this would make them "useless". They'd still be a last ditch comeback mechanic as well a massive damage ender for combos. That's what they were designed to be.
You just answered it yourself - they do regenerate in Tekken 7 - once every round.
 

Amneoss

Knowledge is Power
I have fun watching people troll the ones who reasonably complain.

This specific mechanic needs MORE RISK factor. If you can't see that, you are delusional.

And again: shortcut animation option please.
No. & No.

Fatal Blows are fine. You get ONE. If you die to it the match was close anyway. They are blockable and easy to read. And no shortcutting the animation the violence and gore are the heart and soul of MK. If you can't handle a 5 to 10 second animation maybe you need to see a therapist for adhd. If it makes you mad, you can get some anger management.

It's not healthy to be this sensitive.