MastererBetty
Your Tears My Strength
I feel that I shall counter pick with Zod against NW and Batman
I'll get into the lab and see if we have safe jumps against her later, though I doubt it because hers covers her 360. Maybe they meaty will work.WW just rape faces Doomsday
In case you guys wanted to try and hash that one out.
Green Lantern is one of the few characters that Supernova can be used a bit more liberally against since he can't dash forward to avoid it. MB B3 still counters it though.I'll get into the lab and see if we have safe jumps against her later, though I doubt it because hers covers her 360. Maybe they meaty will work.
On a side note I got bodied by Wonder Chef's GL at WNF today, any tips on approaching that match up or should I just find a secondary? That match up seems impossible.
Trait bro.have no problems with the rest of the cast, even with supes, but i do have problems dealing with that d1 frame trap of nwing and deathstroke, any tips on how to deal with their zoning? venom mb and armor doesnt work and supernova mb is risky,
You said frame traps and zoning, I didn't read the frame traps part. Those you're just going to have to learn how to block and when you can swing. DDs d1 can actually interrupt a lot of stuff in this game because of it's long range. So just go into training mode and test it. I believe NW can do 3 d1s before you're able to interrupt. But I'm not 100%. As for the zoning, trait.dd gets jailed by nw even with trait, that staff d1 spam is so fast, you really cant jump or do anything, trait will just burn off and you take damage as well,
4, if it is at point black range. And also the problem is that after 4 blocked d1's, you are exactly when NW wants you. At sweep range where DD has nothing against NW. NW on the other hand has 6 options. D3, flying grayson if you try to jump, standing 2, standing 1, overhead combo starter, j1 and j2.I believe NW can do 3 d1s before you're able to interrupt. But I'm not 100%. As for the zoning, trait.
Yeah, the NW match up is difficult. I usually just counter pick NWs with Adam because he was my main before DD. So I don't really know the DD/NW match up that well.4, if it is at point black range. And also the problem is that after 4 blocked d1's, you are exactly when NW wants you. At sweep range where DD has nothing against NW. NW on the other hand has 6 options. D3, flying grayson if you try to jump, standing 2, standing 1, overhead combo starter, j1 and j2.
Pretty much this is my option vs D1 aswell, if got space always trait up when im aproaching him directly and have extra meter for MB venom close the gap, if he tries put staff on ´n spark shit out of me. What comes to corner pressure i´d say do less D1 into ground slam and instead do B1 or F2 into Ground slam/Meter strike (non MB) for mixup and lastly my advice on this is MU atleast has worked for me Block High at mid range and full screen prepare to be Crouching for sparksyou should always backdash his d1 on block with trait
when you dont have trait you can d1 him back and it will beat anything except another d1
You should always earth shake when your opponent cant block it and when its a true mixup, you always wanna keep them guessing and score knockdowns, chip damage doesnt exist in this game and there is no true pressure if that pressure doesnt lead to a knockdown or a resetPretty much this is my option vs D1 aswell, if got space always trait up when im aproaching him directly and have extra meter for MB venom close the gap, if he tries put staff on ´n spark shit out of me. What comes to corner pressure i´d say do less D1 into ground slam and instead do B1 or F2 into Ground slam/Meter strike (non MB) for mixup and lastly my advice on this is MU atleast has worked for me Block High at mid range and full screen prepare to be Crouching for sparks
Yes. It's sad but it's true. Just play Adam for like half a day and you'll be able to beat him no problem.Is DD free against Shazam? He teleports out of wakeup pressure everytime and his jump in is a pain to anti air and block. I've been doing df3 on wakeup because it hits if he tele's back he gets hit and if he teles towards you with proper timing it auto doesn't autocorrect and instead does db3 and hits him too. Kind of an os but it's so weak.
Nah it's cool lol I can use half the cast with ease DD is like the 11th character I'm usingYes. It's sad but it's true. Just play Adam for like half a day and you'll be able to beat him no problem.
DD can win against Shazam if you play the MU carefully. Everything DD has out ranges Shazam pretty much. Even Shazam's gap closing B2 can be down poked by DD. Up close Shazam has a slight advantage. Imo its either 5 - 5 or 6 - 4 slightly on DD's favor. Even if he wakes up with tp he isnt really in any advantage.Is DD free against Shazam? He teleports out of wakeup pressure everytime and his jump in is a pain to anti air and block. I've been doing df3 on wakeup because it hits if he tele's back he gets hit and if he teles towards you with proper timing it auto doesn't autocorrect and instead does db3 and hits him too. Kind of an os but it's so weak.