iAteUrLife
VinD
I love that the reset is so weird that ppl arent blocking in mid combo and get reset into another full combo. i almost pulled it off on Super (youtuber) but dropped the 11s that would go into the 2nd combo lol
So uh not sure if this was known previously but if you do the setups similar to what @Kekoa has shown then you can actually combo off a throw tech if you do a throw after making the drone come out, but all I can get is a fireball.
Yo nice stuff but maybe try setting up off of f22 since it’s HKD now. Also f22 is nasty nasty nasty in the corner. You can dash in nj 2 cross up or non, also same w grapple, dash up grapple or standing grapple for a cross up mix.New pressure setups and 50/50 setups with Drone.
Is it better than 112 hkd or hit advantage ender?So up Sonic disruptor is also a HKD now and since it knocks them up a bit has a better hit advantage than the regular one. It only really works in the corner (for now) it sacrifices damage but gives better oki.
Also in the corner if after a power firs you do 11, 113 USD and instantly grappling hook you can consistently and in front of them with a j2 and behind them with a j1 and they can't jump out
It's better because 112 isn't a hkd it's a long knock down. They can still tech roll after it. In the corner if you do 112 then do grappling hook they tech roll out of the corner with SD they don'tIs it better than 112 hkd or hit advantage ender?
Oh wow didnt know that i just figured it was because of the look of it. Didnt even try to put the dummy on techroll lol. I wonder if the other setups with TA will be better with that or if 112 is still better for that due to recovery or something. Ill have to labIt's better because 112 isn't a hkd it's a long knock down. They can still tech roll after it. In the corner if you do 112 then do grappling hook they tech roll out of the corner with SD they don't
Its still a good knockdown it's just if you're using a grappling hook set up doing the disruptor is better for thatOh wow didnt know that i just figured it was because of the look of it. Didnt even try to put the dummy on techroll lol. I wonder if the other setups with TA will be better with that or if 112 is still better for that due to recovery or something. Ill have to lab
I believe your just neutral or slightly plus. I've never had anyone block it though lol. mainly because they see they are IN COMBO and dont realize a reset even happened. Unless they are just holding back while being combo'd and not pressing other buttons, its a 8/10 chance they'll even see it coming lolSo the reset i keep seeing. If someone blocks it how negative are you?
It's just for when primep actually start blocking it. Eventually they'll knowI believe your just neutral or slightly plus. I've never had anyone block it though lol. mainly because they see they are IN COMBO and dont realize a reset even happened. Unless they are just holding back while being combo'd and not pressing other buttons, its a 8/10 chance they'll even see it coming lol
It should be neutral, as the very last hit of the reset is the MB portion of MBPF. It's listed as 0 on block.It's just for when primep actually start blocking it. Eventually they'll know
I'm guessing you are referring to in the corner? I still struggle with this as well, but I tend to piano (double tap standing 3) to get it to come out. I also hesitate slightly after the MB PF before doing S3 XX MB NB to get the timing down.Tips on using stand 3 in combos? Landing a s3 after mb power fist is difficult, along with landing the 11 after s3 and s3 mb nova blast. Also do I use mb up or straight nova
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Hmm, I'll try the s3 mb nb again. What I really want to get good at though is mb pf, s3, 11 meterless combo.I'm guessing you are referring to in the corner? I still struggle with this as well, but I tend to piano (double tap standing 3) to get it to come out. I also hesitate slightly after the MB PF before doing S3 XX MB NB to get the timing down.
Any suggestions by anyone else?
He's got some nice stuff, I love that he includes descriptions with the videos and explains why it works.Side Note: There's a guy on Youtube called xMeechx2015, he's got some good Cyborg setups.
For 2 bars i think you can get high 500s- low 600sHave yall ever tried this in the corner?12b2 mbpf b231 mbtackle? 500 for some characters i think.
They can backdash 1(2)Does 12B2 have a gap in it? I know it's one of (if not the) best damage string for Cyborg, but I'm always worried about being poked out of it.