Kabal
- Can no longer cancel Nomad Dash ( couldn't cancel it in other games, so no reason he should do it here)
- Remove the pushback on Sawblades
- Remove the pushback on his Overhead special
Reptile
- F2B1 change in hit levels. F2 - overhead, B1 - mid.
- B1 does 7%, instead of 5%.
- Slow ball does 6% and 9 % EX.
- EX green hand does 10%, instead of 8%. 0 on block, instead of -4.
Nightwolf
- F3 is a low attack.
- Increase the speed of his arrows coming out (there is a glitch if you juggle the opponent and try do an arrow they're coming faster).
Regular arrow does 8%, instead of 6%.
- Reflect move reflects all projectiles.
- Lightning does 10%, instead of 8%, on both versions.
- B4 is 0 on block.
- Axe swing from -6 to -3 on block. EX version +1 on block, second hit of it is an overhead.
Kano
- Air Ball (regular version) does 11%, just like Up-ball and Horizontal ball.
- Less duration on whiff from Air balls.
- Choke on hit is +3 instead of -3.
- F3 is 15 frames instead of 18.
- B2 is 19 frames instead of 23.
- Knife throw is 15 frames instead of 17. Reduced recovery.
- Upball -8 on block.
- Last hit of b112 is an overhead.
- F1 is 12 frames instead of 14
- 1 is 10 frames.
- F1,2 advantage on hit is +20, instead of +8.
Cyrax
- Increased recovery on all bombs, regular and EX.
- D4 is +12 instead of +24 on hit.
-Increased recovery on landing after an AA-grab.
- Teleport is -11 now.
Mileena
- Add ground recovery on ball.
- No pushback from teleport on block, both versions.
Sonya
- Cartwheel is -11 on block, both versions.
Kung Lao
- D2 is 10 frames, instead of 7.
- All teleport options are negative on block.
Kenshi
- Spirit charge -13 instead of -10 on block. Spirit Vengeance is 0, instead of +7.
- Slash is -9 instead of -7 on block.
Ermac
- U4 is o on block, instead of -4. 20 frames instead of 25.
- B3 is low.
- D3 is -2 on block, +1 on hit.
- EX levitation options should have armor.
Sheeva
- b2,1+2, bf3 connects on every character and is no stance specific.
- 1 is 11 frames, instead of 13.
- 4 is 11 frames, instead of 13. -5 on block instead of -10.
- f4 is 15 frames instead of 17. -5 on block instead of -7.
- f3 is 18 frames, instead of 26.
- Low grab is 15 frames, instead of 20.
- Grab n Punch is 20, instead of 25.
- B2 is 20 instead of 28. B2 can be cancelled and both hits of B2, 1+2 come out on block and can be cancelled too.
Quan Chi
- remove damage scaling from U3.
- allow to do Skeletal Boost during trance.
- 2,1,U+3 is 0 on block, instead of -20. U3 is also 0 on block and is 20 frames, instead of 26.
- Ground Burst is -5 on block instead of -9.
- F1 is 14 frames, instead of 16.
- B3 is 16 frames instead of 17.
- Skull Chomp should not push the opponent back from you.
Stryker
- 2 is 13 frames instead of 18.
- 3 is 10 frames instead of 13.
- B1 is 14 frames instead of 16.
- B3 is 17 frames instead of 26.
- Baton sweep is 20 frames instead of 27, both versions.
- Both grenade tosses are 19 frames instead of 22.
- Roll toss is 18 frames instead of 21.
- 2,3 advantage is 0 instead of -17.
- Baton sweep is - 7 on block instead of -11.
- Roll toss is -6 instead of -7.
Jax
- Make it so he cannot gain meter from GP cancels, only if he commits to them.
- F4,1,3 launches closer and higher allowing to combo mid screen.
Shang Tsung
- D2 is 15 frames , instead of 18.
- F3 is 18 frames, instead of 22.
- B2 is 18 frames, instead of 20.