Noserfatu
My eyes! The goggles do nothing!
That's good to know. But if I land f41 I get 26% into restand anyway. Would prefer it just be erron blacks fb lolIt combos off f4-1
That's good to know. But if I land f41 I get 26% into restand anyway. Would prefer it just be erron blacks fb lolIt combos off f4-1
Thats not a cassie thing its a liu and jacqui thing where when they whiff grab they move backwards so its a problem for a lot of characters. Im lucky to play multiple characters with weapon D2s so I dont really run into it but its still total bullshitThis happened like 4 times in the match, I'm pissed and watching it again I think he T-bagged after that missed LMFAO. That asshole. Should have fataled.
Ah okay, I did notice he backed up pretty far after the grab whiffed. It's freaking ridiculous.Thats not a cassie thing its a liu and jacqui thing where when they whiff grab they move backwards so its a problem for a lot of characters. Im lucky to play multiple characters with weapon D2s so I dont really run into it but its still total bullshit
I prefer to think of it as my personal RKO, a move that I can condition the opponent into showing that I can hit it out of nowhere and when I have it, you're not safe.At least you can combo her FB off one of her most common strings. It's still pretty trash, but figuring out I can actually use it is nice.
Offensively, I use her 111 string, F4 as a stagger & the strings from it since the 2nd hit is an overhead, & B24 strings & cancels (cancels are the same as F41's) . Her best wake up option imo is her U3, the nutpunch. It's invincible & -4 on block.What do you guys do with Cassie on wakeup most times? Both of her wakeup attacks are pretty... meh, so I find that a pretty worthless option most times.
Similarly, how do you deal with up-close pressure in general? Without good down pokes, I'm having a hard time getting out of those scramble situations.
I roll or neutral jump. You can catch them whiffing with the roll if they go for pressure, so I use her B24.What do you guys do with Cassie on wakeup most times? Both of her wakeup attacks are pretty... meh, so I find that a pretty worthless option most times.
Similarly, how do you deal with up-close pressure in general? Without good down pokes, I'm having a hard time getting out of those scramble situations.
Delayed wakeup or wakeup roll, mainly. I used to mainly use her U3, but that's just become something that I'll just throw out at random now, to try to throw off the opponent.What do you guys do with Cassie on wakeup most times? Both of her wakeup attacks are pretty... meh, so I find that a pretty worthless option most times.
Similarly, how do you deal with up-close pressure in general? Without good down pokes, I'm having a hard time getting out of those scramble situations.
I did not know your voice and I thought that some women ads was playing in the background then I realized that it is your tips about Scorpion.Tips on how to deal with Scorpion, if you have any other tech or tips, share them! In retrospect, I should have added how to block all his strings D: I'll work on adding that in.
Cassie patch changes!!!!
Cassie Cage
• Cassie Cage - Now has 950 health (down from 1000)
• Cassie Cage - Air Fatal Blow can now be performed with Block + Front Kick + Back Kick button macro while Button Shortcuts Controller Option is enabled
• Cassie Cage - Ball Buster has an increased victim region during its active frames
• Cassie Cage - Up Glow Kick has 5 less frames of blockstun and can no longer be amplified after being Flawless Blocked
• Cassie Cage - Up Glow Kick Amplified when Flawless Blocked has 10 less frames of block Advantage and less pushback
• Cassie Cage - Flick Kick (Towards + Back Kick) recovery increased by 3 frames
• Cassie Cage - Fixed visual effect issue when Amplified BLB-118 Energy Burst is interrupted
• Cassie Cage - Fixed a rare visual effect issue when Dual Wielding is interrupted while it is charged with green energy at specific timing
• Cassie Cage - Fixed a rare visual issue with BLB-118 Drone when starting a fatality
Btw it is "funny" that they "nerfed" the good characters by taking HP and "buff" the worse characters by adding HP.Yep nothing too bad, still top tier.
The gap in amp glow kick is a pretty huge deal thoughYep nothing too bad, still top tier.
Can you flawless block up glowkick out of a string now. I’m not that nerd is kind of uselessCassie patch changes!!!!
Cassie Cage
• Cassie Cage - Now has 950 health (down from 1000)
• Cassie Cage - Air Fatal Blow can now be performed with Block + Front Kick + Back Kick button macro while Button Shortcuts Controller Option is enabled
• Cassie Cage - Ball Buster has an increased victim region during its active frames
• Cassie Cage - Up Glow Kick has 5 less frames of blockstun and can no longer be amplified after being Flawless Blocked
• Cassie Cage - Up Glow Kick Amplified when Flawless Blocked has 10 less frames of block Advantage and less pushback
• Cassie Cage - Flick Kick (Towards + Back Kick) recovery increased by 3 frames
• Cassie Cage - Fixed visual effect issue when Amplified BLB-118 Energy Burst is interrupted
• Cassie Cage - Fixed a rare visual effect issue when Dual Wielding is interrupted while it is charged with green energy at specific timing
• Cassie Cage - Fixed a rare visual issue with BLB-118 Drone when starting a fatality
• Cassie Cage - Flick Kick (Towards + Back Kick) recovery increased by 3 framesNot mentioning f4 being minus now is kinda dumb. How hard is it to list all the changes :/
F4 is -3 now? Okay, I can deal with that.Cassie patch changes!!!!
Cassie Cage
• Cassie Cage - Now has 950 health (down from 1000)
• Cassie Cage - Air Fatal Blow can now be performed with Block + Front Kick + Back Kick button macro while Button Shortcuts Controller Option is enabled
• Cassie Cage - Ball Buster has an increased victim region during its active frames
• Cassie Cage - Up Glow Kick has 5 less frames of blockstun and can no longer be amplified after being Flawless Blocked
• Cassie Cage - Up Glow Kick Amplified when Flawless Blocked has 10 less frames of block Advantage and less pushback
• Cassie Cage - Flick Kick (Towards + Back Kick) recovery increased by 3 frames
• Cassie Cage - Fixed visual effect issue when Amplified BLB-118 Energy Burst is interrupted
• Cassie Cage - Fixed a rare visual effect issue when Dual Wielding is interrupted while it is charged with green energy at specific timing
• Cassie Cage - Fixed a rare visual issue with BLB-118 Drone when starting a fatality