McChillin
Mortal
Doing B1 after DB4 AMP is a 1 frame link.Which optimal combo is difficult?
So the combo is: Starter + DB4 AMP * B1,3 * B3 * B2,4 + BD3. The B3/B2,4 link is pretty tight as well.
Doing B1 after DB4 AMP is a 1 frame link.Which optimal combo is difficult?
Yes that's strict.Doing B1 after DB4 AMP is a 1 frame link.
So the combo is: Starter + DB4 AMP * B1,3 * B3 * B2,4 + BD3. The B3/B2,4 link is pretty tight as well.
It keeps the opponent grounded so they can't breakaway which is great. Only thing is that her restand is +2.Yes that's strict.
I am good with 111xxBD3.
I can imagine. But without consistency it is not rewarding enough online.It keeps the opponent grounded so they can't breakaway which is great. Only thing is that her restand is +2.
When I was doing her character tower, I just played Yaas Queen and practiced the harder combos. Feels really rewarding when you land them haha.
I’ll have to watch more of SonicFox’s Cassie. Hadn’t thought of using Shoulder Charge as an enderI can imagine. But without consistency it is not rewarding enough online.
Are you in US? Wanna practice?
I am from EU. US is "playable" but you will never do your optimal combo lol.
Btw I saw Sonicfox ended bnb with 111xxBF2 (+1) and pressured with B2. Nit frame trap but looks good and less sux than +2 in F4 range against certain characters. Cassie remains in footsie range.
Very nice!Someone salty. Glad he didn’t disconnect, would of lost 109 points
The question is that you have the time to do it in the corner or just hold the pressure. But yes it is a good way.Man Cassie has an easy way to get out of the corner. B24 meterburn glow kick, it switches sides...why did I just found out about this damn. Or F41 depending on what you use as a block string. Actually any would work, and probably just a straight amp glow kick as well.
You made those yourself?
They did an amazing job looks sleek.No, I had a graphic designer do it. Overlay and intermissions screen is too big to show. But I can show this
View attachment 15091
And you tried so hard to downplay her. The fact that every single one of her strings can be made safe minus B14Man Cassie has an easy way to get out of the corner. B24 meterburn glow kick, it switches sides...why did I just found out about this damn. Or F41 depending on what you use as a block string. Actually any would work, and probably just a straight amp glow kick as well.
There will always be top 3 characters and room for complaining. Just need to go to different threads.And you tried so hard to downplay her. The fact that every single one of her strings can be made safe minus B14
Top 3 in the game, can't wait for nerfs.
I just watched the match (continue watching the 10 hour video lol).This dude playing Cass against DJT wasn’t using D4, why? D:
People don’t use it to make her strings safe cause she is already safe, they use it to make her -3 with pushback and to get out of the corner. Most people here know she’s top 3 in the game.And you tried so hard to downplay her. The fact that every single one of her strings can be made safe minus B14
Top 3 in the game, can't wait for nerfs.
I’m not downplaying, I was pointing out weaknesses people are too lazy to figure out. If you’d lab this you would know that if the enhanced glow kick hits it doesn’t switch sides. Also just don’t give her space in the corner and keep neutral jumping since her u3 is low to the ground. Stop crying and lab, ya damn scrub.And you tried so hard to downplay her. The fact that every single one of her strings can be made safe minus B14
Top 3 in the game, can't wait for nerfs.