Execution - frame number when a move becomes active, startup is execution number minus 1.
1 - 13
1,2 - 18
1,2,1 - 13
1,2,2 - 15
1,2,B+3 - 22
2 - 23
2,1 - 25
2,1,2 - 26
2,2 - 22
2,2,1+2 - 30
3 - 13
3,B+3 - 27
4 - 12
D+1 - 7
D+2 - 11
D+3 - 6
D+4 - 12
B+1 - 16
B+1,1 - 8
B+1,F+2 - 17
B+2 - 21
B+2,F+2 - 21
B+3 - 17
B+3,1 - 20
B+3,1,F+1 - 21
B+3,2 - 14
B+3,2,2 - 29
B+4 - 26
F+2 - 19
F+2,2 - 18
F+2,4 - 22
F+4 - 12
F+4,4 - 3
U+3 - 24
U+4 - 33
Throw - 10
Blade Charge - 10
Blade Charge (max range) - 15
Spark - 16
Spark (full screen) - 41
Chop Chop - 16
Blade Spin - 7
Slices - 11
Blade Rush - 10
Blade Rush (full screen) - 18
Sparked - 16
Sparked (full screen) - 41
Chopchop Shop - 16
Spinner - 7
Slicer - 11
Nail And Impale - 15
Nail And Impale (max range) - 20
Block Advantage - number of frames that show how fast you and your opponent recover after the move is blocked.
1 - 0
1,2 - -6
1,2,1 - -4
1,2,2 - -5
1,2,B+3 - -2
2 - -3
2,1 - 0
2,1,2 - 0
2,2 - 0
2,2,1+2 - +8
3 - -8
3,B+3 - -2
4 - -20
D+1 - -15
D+2 - -1
D+3 - -8
D+4 - 0
B+1 - +5
B+1,1 - -14
B+1,F+2 - -5
B+2 - -20
B+2,F+2 - -5
B+3 - -7
B+3,1 - -11
B+3,1,F+1 - -15
B+3,2 - -18
B+3,2,2 - -14
B+4 - +11
F+2 - -10
F+2,2 - -22
F+2,4 - -9
F+4 - -7
F+4,4 - -2
U+3 - +10
U+4 - -29
Blade Charge - -21
Blade Charge (max range) - -16
Spark - -23
Chop Chop - -26
Blade Spin - 0
Blade Spin (if only first hit connects) - -28
Slices - 0
Blade Rush - -21
Blade Rush (full screen) - -13
Sparked - -23
Chopchop Shop - -26
Spinner - 0
Spinner (if only first two hits connect) - -22
Slicer - 0
Nail And Impale - -16
Nail And Impale (max range) - -13
Hit Advantage - number of frames that show how fast you and your opponent recover after the move hits. If there is two numbers, the second one is if your opponent tech rolls.
1 - 0
1,2 - +8
1,2,1 - +5
1,2,2 - +3
1,2,B+3 - +22, +18
2 - +3
2,1 - +12
2,1,2 - +50, +58
2,2 - +10
2,2,1+2 - +58, +47
3 - +11 (+3 vs crouch)
3,B+3 - +23, +19
4 - +4
D+1 - 0
D+2 - +34, +26
D+3 - +2
D+4 - +13
B+1 - +12
B+1,1 - +4
B+1,F+2 - +49, +32
B+2 - +1
B+2,F+2 - +21, -2
B+3 - -3
B+3,1 - +73, +49
B+3,1,F+1 - +44, +36
B+3,2 - +6
B+3,2,2 - +42, +50
B+4 - +33, +30
F+2 - -2
F+2,2 - +17, +4
F+2,4 - +40, +48
F+4 - +9 (+1 vs crouch)
F+4,4 - +48
U+3 - +58, +41
U+4 - +17, -15
Forward Throw - +7
Backward Throw - +7
Blade Charge - +16, 0
Blade Charge (max range) - +21, +5
Spark - -4
Chop Chop - +43, +51
Blade Spin - +43, +26
Slices - +34, +8
Blade Rush - +16, -1
Blade Rush (full screen) - +24, +8
Sparked - +12
Chopchop Shop - +29, +37
Spinner - +45, +28
Slicer - +42, +46
Nail And Impale - -7
Duration - number of frames it takes to recover after using a move.
1 - 31
1,2 - 50
1,2,1 - 84
1,2,2 - 87
1,2,B+3 - 95
2 - 53
2,1 - 70
2,1,2 - 101
2,2 - 68
2,2,1+2 - 97
3 - 41
3,B+3 - 64
4 - 52
D+1 - 28
D+2 - 47
D+3 - 20
D+4 - 32
B+1 - 38
B+1,1 - 70
B+1,F+2 - 80
B+2 - 68
B+2,F+2 - 78
B+3 - 44
B+3,1 - 70
B+3,1,F+1 - 107
B+3,2 - 71
B+3,2,2 - 101
B+4 - 42
F+2 - 56
F+2,2 - 92
F+2,4 - 83
F+4 - 39
F+4,4 - 44
U+3 - 41
U+4 - 113
Throw - 36
Blade Charge - 54
Spark - 59
Chop Chop - 77
Blade Spin - 61
Slices - 84
Blade Rush - 54
Sparked - 59
Chopchop Shop - 77
Spinner - 81
Slicer - 89
Nail And Impale - 58
Cancel Advantage (block) - number of frames that show how fast you and your opponent recover after the move is cancelled and is blocked.
1 - +17
1,2 - +16
1,2,1 - +21
2 - +27
2,1 - +27
2,2 - +25
3 - +19
4 - +17
D+1 - -1
D+3 - +1
D+4 - +25
B+1 - +23
B+1,1 - +19
B+1,F+2 - +20
B+2 - +23
B+3 - +18
B+3,1 - +8
B+3,2 - +15
F+2 - +22
F+4 - +13
Cancel Advantage (hit) - number of frames that show how fast you and your opponent recover after the move is cancelled and lands. If there is two numbers, the second one is if your opponent tech rolls.
1 - ≥+17
1,2 - ≥+15
1,2,1 - +31
2 - +33
2,1 - +33
2,2 - ≥+29
3 - +39
4 - +41
D+1 - +14
D+1 (vs crouch) - +12
D+3 - +12
D+3 (vs crouch) - +19
D+4 - +31
D+4 (vs crouch) - +24
B+1 - ≥+16
B+1,1 - +37
B+1,F+2 - ≥+15
B+2 - ≥+20
B+3 - ≥+19
B+3,1 - ≥+20
B+3,2 - ≥+28
F+2 - ≥+17
F+4 - ≥+2
Miscellaneous
Breaker - +5, +4