I'm starting to feel it is more even now. Once you learn to deal with Walking Corpse and learn the wakeup timing after his trait in the corner it becomes easier. You also have to watch for trait during blockstrings and parry it on reaction. I say on reaction because if you just throw it out there and he does a Walking Corpse... he does EX and gets a nearly free Trait grab on your wakeup or if he bounces you off the wall in the corner, say goodbye to at least 57% ;_;
What tips do you have in general?
I HATE to sound like I have a defeatist attitude (if I jump, he Shoryukens! If I block, he Hadoukens!!!), but I just don't get how to play this match-up. I feel like SSF4 Viper vs. Zangief. Zoning him from far away only works as well as it does against anyone, aka very little.
So the zoning comes from the mid-range game, where Frost can't AA him, he can AA her including cross-ups, he can armor through her junk, and the zoning game has a risk of 2% chip vs a jump-in for 60%. I know it's really not so cut and dry, but golly, I'm living on the fact that Parry is a deadly reversal to
most of his stuff during his pressure, and I can dash up into stuff (which he has plenty of counters to). I DO NOT like living on the power of a reversal, definitely not the risk vs. reward I'm after. I know I sound like a total scrub here but I'm just not getting it.
Oh, and I think if he holds down-back during oki and mashes MB T, he dodges high and low ...