rain will do 43 out of an ex rh cancel and hit confirm to bubble/rhcrosstalk Hacksu
It's more lucky than anything if F33 beats EX RH. I think it only works if they let the RH go (which most don't do as its very vulnerable to crossup) as opposed to dash cancelling it into 4 RH. This happens to Raiden's EX Shocker and Sonya's EX Cartwheel too but yeah, I wouldn't count on it happening enough to be an actual strategy to counter it.
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Either way, the point was Rain players will almost never just do raw EX RH and will always dash cancel it into something.rain will do 43 out of an ex rh cancel and hit confirm to bubble/rh
i dont have much rain experience, do we have a way to punish that? it looks like we could easily check with a s.2 and still be able to block the string, and maybe force some commitment to regular ex roundhouse, allowing a crossover oppurtunity? I will test today at Team Yardley casuals.Either way, the point was Rain players will almost never just do raw EX RH and will always dash cancel it into something.
The roundhouse is significantly slower than cancelling it into 4/43. Letting roundhouse go hits in 30 frames, doing EX RH cancel into 43 hits in 22 frames. Theres no downside to doing the dash cancel unless the Rain player has some execution issues. The way its used against cage is very similar to Sonya's EX cartwheel. It's a safe way out of pressure start a combo and a tool you can throw out in footsies for little consequence if you so wish.i dont have much rain experience, do we have a way to punish that? it looks like we could easily check with a s.2 and still be able to block the string, and maybe force some commitment to regular ex roundhouse, allowing a crossover oppurtunity? I will test today at Team Yardley casuals.
Yeah I read the frame data wrong. You are correct.The roundhouse is significantly slower than cancelling it into 4/43. Letting roundhouse go hits in 30 frames, doing EX RH cancel into 43 hits in 22 frames. Theres no downside to doing the dash cancel unless the Rain player has some execution issues. The way its used against cage is very similar to Sonya's EX cartwheel. It's a safe way out of pressure start a combo and a tool you can throw out in footsies for little consequence if you so wish.
No offense, but i hate when people ask that question. because the only way to answer it is to say, make the right read. The thing about cage is his upclose game has so many tools, its like fighting another characters whole arsenal of tools for the whole screen, right in your face. The key to getting out of knee pressure is ultimatly guessing when cage will stagger and interrupt. But there are so many more mindgames that cage can create with all of his tools, that it really isn't that simple.So Cage players? What is the secret to getting out of Knee pressure?
Sorry, Man. Just looking for answers to the question.No offense, but i hate when people ask that question. because the only way to answer it is to say, make the right read. The thing about cage is his upclose game has so many tools, its like fighting another characters whole arsenal of tools for the whole screen, right in your face. The key to getting out of knee pressure is ultimatly guessing when cage will stagger and interrupt. But there are so many more mindgames that cage can create with all of his tools, that it really isn't that simple.
just hard to answer lol, If there is something specific a cage is doing to you it's a lot easier to help with.Sorry, Man. Just looking for answers to the question.
Regardless, thanks!![]()
I think the answer you are looking for is "Just poke out, bro."So Cage players? What is the secret to getting out of Knee pressure?
The obvious answer would be that, no? But I'm looking for a more specific answer as to when to poke rather than just poke.I think the answer you are looking for is "Just poke out, bro."
Back in the days where people thought they could only stand block against Cage or risk getting random advantage every time.I remember when people blew me up for saying that you could poke out. What I meant was that you could poke out and not fear the nonsense that was random advantage.
With Stryker.How do you guys approach the Freddy MU? It's been getting annoying for me lately haha.
Haha well I do have Kabal as an alt but I'd rather play it through with Cage.With Stryker.
Im still learning this MU as well, GGA Dizzy has beaten m2dave though, so Id like to hear his thoughts.Haha well I do have Kabal as an alt but I'd rather play it through with Cage.
Yeah it's mainly approaching Freddy from full to mid screen I'm having trouble with. I don't think I'm fully approaching him as well as I should. Up close isn't too bad as I mainly have to worry about EX teleport or EX sweet dreams. Freddy's teleport can be annoying when used within or just outside sweep distance. I'm gonna tag m2dave as well.Im still learning this MU as well, GGA Dizzy has beaten m2dave though, so Id like to hear his thoughts.
When you learn how to approach Freddy, which may take some time because the zoning game is unique, the match up becomes even, if not just slightly in Freddy's favor. Unlike Kabal and Kenshi, Freddy has no cheap armor attacks and fast pokes. You can bully him with repeated f+3s without any risks. EX teleport can be thrown on start up and EX sweet dreams do not track reliably. You also cannot do d+1 XX back teleport unless you are standing.Yeah it's mainly approaching Freddy from full to mid screen I'm having trouble with. I don't think I'm fully approaching him as well as I should. Up close isn't too bad as I mainly have to worry about EX teleport or EX sweet dreams. Freddy's teleport can be annoying when used within or just outside sweep distance. I'm gonna tag m2dave as well.
What's the best way to get in you think? I try to dash d3 under claws and block spikes to start advancing but it seems easier said than done haha.When you learn how to approach Freddy, which may take some time because the zoning game is unique, the match up becomes even, if not just slightly in Freddy's favor. Unlike Kabal and Kenshi, Freddy has no cheap armor attacks and fast pokes. You can bully him with repeated f+3s without any risks. EX teleport can be thrown on start up and EX sweet dreams do not track reliably. You also cannot do d+1 XX back teleport unless you are standing.
I have fought Johnny Cage more than any other character aside from Kabal. I never managed to dominate Master D. 8:2, 7:3, or any of the other laughable numbers that some Cage players post about. This match up is at the very best 6:4 in Freddy's favor.
God I miss thatI remember when people blew me up for saying that you could poke out. What I meant was that you could poke out and not fear the nonsense that was random advantage.