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Kung Lao:
Pros:
- High Damage Potential
- Excellent Mobility
Cons:
- One of the easiest characters to relaunch
- Everything he does is punishable on block, reaction, or in general: (Naked Spin, Blocked Dive Kick, Teleport, Slow Projectile start-up and recovery)
- Has bad match-ups against the best characters (Human Smoke, Kabal, Ermac, Nightwolf), also has a bad match-up against uSub and possibly others.
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The only risk he has that is worth the risk is the spin. And it's so punishable that no high level player will get hit by it unless they jump at the wrong time. The teleport is punishable on reaction. The dive kick is good but not worth it in high pressured situations. If it gets blocked that's 30-40% life gone for what? Attempting to apply pressure or get a ~5% dive kick damage?
In a tournament setting, where you can't afford to make mistakes, Kung Lao isn't a character that you'd look to use. He has bad match-ups against characters that most people in tournaments will be using. He's a highly risky character in a game that severely punishes mistakes with massive damage. And he relies on the opponent making mistakes or not knowing the match-up (gimmicks).
I still feel he's a top 10 character, around #6, just out of the top 5. I just don't see how he's better than the 5 I have before him. (Kabal, hSmoke, Ermac, NW, Kitana)