He would be like #0 or higherKaiba said:IF Jax had an air projectile, like in MKT, then shouldn't he be no. #1?
lol yeah, considering your not taking away any of his moves, the dude would be unstoppable...Kaiba said:IF Jax had an air projectile, like in MKT, then shouldn't he be no. #1?
Considers aaHp, AFB, HK, ground pound, back breaker in corner lockdown.... *shutters*Dubson said:lol yeah, considering your not taking away any of his moves, the dude would be unstoppable...Kaiba said:IF Jax had an air projectile, like in MKT, then shouldn't he be no. #1?
LMAOScheisse said:Considers aaHp, AFB, HK, ground pound, back breaker in corner lockdown.... *shutters*Dubson said:lol yeah, considering your not taking away any of his moves, the dude would be unstoppable...Kaiba said:IF Jax had an air projectile, like in MKT, then shouldn't he be no. #1?
I will defend this game till I die, but I like that. I mean it gives characters strengths and weaknesses and if you aren't a noob its not hard to block and duck. If each characters steps were the same length and they ducked the same, thats just another reason for why people dislike MK because everyone has the same basic moves. Now you want them to have the same basic length in steps and everything else? You might as well have all hitboxes equal, sweeps equal, ducking lk's equal, jabs equal, jp's/jk's equal and everything else. screw that.Konqrr said:One of my main gripes is how with some characters, if you tap forward then try to duck, your character has to complete the full animation of a forward walk before they will duck...wtf? the only way around it is to use a jab cancel or by pressing block. This must be fixed.
If he zones you with his hat trow spam back, jump over it and JK him, wait for dive kick: Block, aaP, roll then shoot 1 or 2 air sais at him making him counter with a teleport or hat throw for instance, then counter..Ahimsa1 said:For all your Mileena pros, how do you play against kung lao? that is probably my hardest match with mileena.
I think Liu Kang is a bitch to fight when I land on Mileena btw.Ahimsa1 said:For all your Mileena pros, how do you play against kung lao? that is probably my hardest match with mileena.
ROFL! That cracked me up man!Scheisse said:Considers aaHp, AFB, HK, ground pound, back breaker in corner lockdown.... *shutters*Dubson said:lol yeah, considering your not taking away any of his moves, the dude would be unstoppable...Kaiba said:IF Jax had an air projectile, like in MKT, then shouldn't he be no. #1?
Baraka beats Shang Tsung? Thats nuts. I never lose to Baraka.1. Mileena *
2. Jax *
3. Liu
4. Kitana
5. Kung
6. Baraka
7. Cage
8. Shang Tsung
9. Scorpion
10. Raiden
11. Sub-Zero
12. Reptile
*Most people believe Mileena is N1 and Jax is N2 but my personal list is Jax #1, Mileena #2.
QFT. Jax controls every character in the game when played to his potential. The only character that gives him problems is mileena (and jax mirror) when she tries to lock him down. Jax owns 10. Mileena, not nearly as many...maybe 7. Most will argue that Mileena owns Jax. Who's really the best character here? But you also have to take into account that tiers are based on two players of the same skill... that's another argument right there.It's really a tossup...
If the rule is how many characters does Jax have an unfair advantage over vs Mileena, then Jax wins...if it's Mileena > Jax then Mileena wins.
;_;
You need to create a matchup chart. If Jax has the advantage over many more characters than Mileena does, then he's the #1 character even if he loses to Mileena.It's really a tossup...
If the rule is how many characters does Jax have an unfair advantage over vs Mileena, then Jax wins...if it's Mileena > Jax then Mileena wins.
;_;