Got the chance to play SFxT over the weekend. Thoughts:
-I love Jin. And Ryu is so godlike.
-The lack of focus attacks brings back the classic SF feel to the game sorta. You can actually pressure with normals and not eat a focus attack to the face. I enjoyed the game much more than I thought simply because of that. Game is way more footsies-intensive.
-That said, the walkspeeds are really, really bad. Only thing I've hated so far.
-Links have a very weird timing. It's really slow, but the windows are huge. I've yet to encounter a link that I felt I HAD to plink to get it to work.
-Although I didn't get to play with a customized set of gems, from what I could see, I barely noticed the effect of the gems. Actually, I didn't notice them at all.
-Although you can tag out, it's really hard to do so safely. I felt like even though the option to do so was there, it's too unsafe, and can end up meaning that character loses 50% and has to deal with further pressure. It's possible to win rounds with the opponent being straight up stuck on their point character.
-The cross rush is useful in a sense as pressure defense, but the damage you get for using it is so balls in comparison to using links and juggles, that it's not that big a deal mostly.
-Pandora is so situational, it's just about never useful. It's a comeback mechanic that will see a VERY small amount of use.
-Throw range is godawful lol.
Game's good.