DarkSado
Apprentice
Yea makoto, yun, t hawk, zangeif, able and fucking el furte bitch asswhere are the 50/50s in sf4?
Yea makoto, yun, t hawk, zangeif, able and fucking el furte bitch asswhere are the 50/50s in sf4?
As much I hate the throw there a lot of character depend on the throw.But SFV has anti airs and teachable throws. If mk11 had this it would be a huge step forward.
50/50 throws are silly.
Talked a lot of shit about it about how the developer were stupid the game was shit etc. All under the same umbrella that REO and Tom are using of the "people are positive about it because it's their career".What did he do in Killer Instinct?
Shame, Killer Instinct is great. People need to hate less and simply play what they do enjoy. Plenty of games out there.Talked a lot of shit about it about how the developer were stupid the game was shit etc. All under the same umbrella that REO and Tom are using of the "people are positive about it because it's their career".
Wtf lolwhere are the 50/50s in sf4?
Really? The whole podcast he was talking about how much he loves the game and kept using it as an example of balanceTalked a lot of shit about it about how the developer were stupid the game was shit etc. All under the same umbrella that REO and Tom are using of the "people are positive about it because it's their career".
Yeah which made me even madder If sajam goes on a rant about you in his stream it's because you've done something stupid. Keits even named him as one of the guys who propagated hate about KI.Really? The whole podcast he was talking about how much he loves the game and kept using it as an example of balance
Lol I mean you kinda did with your last post. I get it though you have trust that by the end of the game life cycle it will all be straightened out. Just in time for us to all get exicted for how sick IJ3 will look on the next gen consoles and then find out it plays like shit and is a total zone fest.I would shove my head up their ass, like some other here, but mine is too fat - you feel me, right?
You know what bro. Don't jump in the fire if you can't take the extra 30 seconds to spell and grammar check your 2 sentence post if English isn't your first language.Yeah, ripping on someones english on an international forum. Dope xD
I mean the video is labeled a podcast. You'd have to talk to Rro to get it changed. I've always wondered why they call it a podcast tooThat's not a podcast then, it's just a video. The definition of a podcast is an audio file that you download on your phone and listen to it as you drive, without spending any of your phone's data. If I do that with an hour plus video it'd consume a ton of bandwidth. TC should change the topic title as it is misleading. I got all excited that I could download this on my phone and listen to it on my way to lunch or something, only to find out I can't.
Is that the same Aris who defended Tekken 7 netcode and the FD DLC?Once again, people are flat out missing the point of this podcast and why this type of criticism is so important.
Again, for the uninitiated, Aris was one of the first, if not THE first to tell us that we should not accept the product we got in MK9. He had the balls to speak out against the things that were simply unacceptable in a modern fighting game.
Every NRS fan and MK9 fan was like, "GASP!!! DON'T TALK ABOUT OUR (TOTALLY BROKEN) GAME LIKE THAT!!!"
The truth is, MK9 was a broken mess. Fun, but a broken mess. His criticism of the game was harsh, and a hard pill to swallow for us MK fans who desperately wanted MK9 to be what it clearly was not. It was not balanced, not even close. It was not a well programmed game, not even close.
It WAS, fun, however, brokeness and bugginess aside. But the rightfully deserved criticism is so necessary. We need criticism for improvement. We needed input from outside the rose tinted MK glasses to point out the problems and what needed to be fixed moving forward in MK9 and future games.
With each game, we have seen some improvement and true growth from NRS as a studio.
So, @REO @M2Dave and @Tom Brady please keep criticizing. Your input, experience and opinions are important and valid because you see beyond the short game and know what is needed for the long term success of the games made by our developer of choice.
Incomplete how, out of curiosity? With respect to balance, everyone in the Killer Instinct community that I've chatted with seems to hold the opinion that the game is very well balanced, and that every character is tournament viable.The only things bad about ki is that its incomplete and that the game isn't that balanced.
The people who hate on it is mostly those who just dont like the gameplay or they owned a ps4 and were mad that it was never released on that console.
Also there was nothing constructive and never is in their vid It's often stupid complains to complain stupidly.Once again, people are flat out missing the point of this podcast and why this type of criticism is so important.
Again, for the uninitiated, Aris was one of the first, if not THE first to tell us that we should not accept the product we got in MK9. He had the balls to speak out against the things that were simply unacceptable in a modern fighting game.
Every NRS fan and MK9 fan was like, "GASP!!! DON'T TALK ABOUT OUR (TOTALLY BROKEN) GAME LIKE THAT!!!"
The truth is, MK9 was a broken mess. Fun, but a broken mess. His criticism of the game was harsh, and a hard pill to swallow for us MK fans who desperately wanted MK9 to be what it clearly was not. It was not balanced, not even close. It was not a well programmed game, not even close.
It WAS, fun, however, brokeness and bugginess aside. But the rightfully deserved criticism is so necessary. We need criticism for improvement. We needed input from outside the rose tinted MK glasses to point out the problems and what needed to be fixed moving forward in MK9 and future games.
With each game, we have seen some improvement and true growth from NRS as a studio.
So, @REO @M2Dave and @Tom Brady please keep criticizing. Your input, experience and opinions are important and valid because you see beyond the short game and know what is needed for the long term success of the games made by our developer of choice.
I play KI VERY Often and Have since Release, So I can attest to thisIncomplete how, out of curiosity? With respect to balance, everyone in the Killer Instinct community that I've chatted with seems to hold the opinion that the game is very well balanced, and that every character is tournament viable.
I respect that you're entitled to your opinion.Also there was nothing constructive and never is in their vid It's often stupid complains to complain stupidly.
You don't.get it though you have trust that by the end of the game life cycle it will all be straightened out
Does that somehow negate him being correct about MK9?Is that the same Aris who defended Tekken 7 netcode and the FD DLC?
Every character doesn't have a ultimate which makes it incomplete. Also wasn't it stated that Eagle was broken.Incomplete how, out of curiosity? With respect to balance, everyone in the Killer Instinct community that I've chatted with seems to hold the opinion that the game is very well balanced, and that every character is tournament viable.
My point is that people who uses this train of thought are never objective. He was negative on MK because he loves it but he loves Tekken so he isn't?Does that somehow negate him being correct about MK9?
For Ultimates, I see that as a bonus thing that was added in for several characters. It doesn't affect that actual gameplay/mechanics of a match so that doesn't bother me. Same with several Season 3 characters not have stages.Every character doesn't have a ultimate which makes it incomplete. Also wasn't it stated that Eagle was broken.
Very cool man, I just picked the game up this past summer and regret missing out on it for so long.I play KI VERY Often and Have since Release, So I can attest to this
Then Mk X is incomplete, as some have more skins than othersEvery character doesn't have a ultimate which makes it incomplete. Also wasn't it stated that Eagle was broken.