Give leeway too no anti airs, fuck.neutral moves, exploding shit in your face from far range that cant be punished, moves that according to frame data can be punished but in lracfice aren't, I mean.....just keep being stubborn....we are seeing this.
I am not being stubborn. I express what I genuinely believe about the game. Besides, I have been expressing my views about Mortal Kombat's flawed blocking mechanics since Mortal Kombat Deadly Alliance so I agree with Tom on this topic.
My main objection is with people like you who preach footsies and/or who insinuate that Mortal Kombat 11 is an "anti-neutral" game. The reality is...
1. The Mortal Kombat franchise has never revolved around traditional footsies, but Mortal Kombat 11 is the most honest fighting game that NRS has ever released. The game actually plays very similar to Street Fighter 5.
2. If people wanted to play a fighting game that is entirely based on footsies, they would be playing Virtua Fighter, but they do not. Such games neither sell well nor does the audience want to watch them.
3. People lose, get salty, and label all the best footsies tools in the game as "fuck neutral tools". I am not excusing a move like Geras's low sand trap, by the way. I knew this move was going to be powerful the first week of the game's release.