ok so I am actually maining KL now. One thing i found quiet bad-ish with him, is requirements for KB and inability to fulfill them. would appreciate some set-up tips. also what are his optimal corner kombos?
the F214 is super easy - i kounter with it , or roll out behind their back in oki and whiff punish them or f1, move back a little and then wiff punish with it
but the rest? the grab one is probably the easiest
air down4 is so ridiculously known, that people expect it all the time - even if you end a kombo with the first one of them
and the teleport one , hmm , maybe if the down known how to defend a MB teleport , but otherwise?
btw what is the exact rule on them, because air D4 you have to do 2 in a row right away, but you can fight in between the teleports, right?