KutlessMyth
mental and fundamental
Please fix this character, he's my favorite cannon character ;-;
1.) Fix the 21212 hitboxes to connect with characters crouch blocking for block stun
2.) an overhead option (it would be great if it was off of the 21 string to keep people from trying to duck under :/)
*EDIT for people misunderstanding: Adding an overhead option doesn't automatically create 50/50's or even mix. I suggested an overhead option to replace the two hat throw highs in 21212 (like 2U3 or something) because it's a triple high starter with a glitched hitbox. I would probably just want an overhead HKD spike off of it, just to make opponents not always low block and abuse the hitbox glitch. I'm not a 50/50 warrior, it's just a matter of I want NRS to fix the 21212 hitbox bug, but if they don't, adding an overhead would be nice so everyone doesn't just always crouch block. Not to mention every character in the game has an overhead option except kung lao, which is poor game design in my opinion.
3.) this one is a less necessary one, but if the hitboxes absolutely cannot be fixed Make the orbital hat not cost as much or not cost anything, like in MKX. (I feel like the orbital hat doesn't last nearly as long as it did in MKX and it's a lot of resources for a neutral tool that could whiff)
FOR THE LOVE OF GOD OLD HAT TRICK AS A TOURNAMENT VARIATION sorry, that ones taboo
Criticism? Agree? Disagree? lmk fam
1.) Fix the 21212 hitboxes to connect with characters crouch blocking for block stun
2.) an overhead option (it would be great if it was off of the 21 string to keep people from trying to duck under :/)
*EDIT for people misunderstanding: Adding an overhead option doesn't automatically create 50/50's or even mix. I suggested an overhead option to replace the two hat throw highs in 21212 (like 2U3 or something) because it's a triple high starter with a glitched hitbox. I would probably just want an overhead HKD spike off of it, just to make opponents not always low block and abuse the hitbox glitch. I'm not a 50/50 warrior, it's just a matter of I want NRS to fix the 21212 hitbox bug, but if they don't, adding an overhead would be nice so everyone doesn't just always crouch block. Not to mention every character in the game has an overhead option except kung lao, which is poor game design in my opinion.
3.) this one is a less necessary one, but if the hitboxes absolutely cannot be fixed Make the orbital hat not cost as much or not cost anything, like in MKX. (I feel like the orbital hat doesn't last nearly as long as it did in MKX and it's a lot of resources for a neutral tool that could whiff)
Criticism? Agree? Disagree? lmk fam
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