DarkSado
Apprentice
Yea the best way it come out for me is to slide your finger from 2 1 really fast. Kung Lao had the same thing I don’t know why NRS keep doing thatI can’t get it to come out no matter how fucking fast I input it.
Yea the best way it come out for me is to slide your finger from 2 1 really fast. Kung Lao had the same thing I don’t know why NRS keep doing thatI can’t get it to come out no matter how fucking fast I input it.
Remember that opening people up comes in many different forms. Strike-throw, conditioning, staggering, switching up zoning timing from fullscreen, frame traps, etc. Don’ t know how many of those Noob will end up having, but try to find what you can-Noob is underwhelming. His lack of any viable overhead makes opening the opponent nearly impossible.
F2 ndc is +3 so still good ,no one gets that off of a 10f mid. you still have a great b1 that with a string that is safe and cant be flawless blocked , can be made plus with your cancels , a 9f mid that's also safe and plus with cancels. I'm sorry but he isnt bad. Sure his presets are dog shit and he could definitely use better ones but hes still decent.Gunna have to strongly disagree, spending defensive meter to make his best strings, f22 and b12, +1 and neutral respectively is a bad tradeoff while many other characters can get roughly the same results for no meter, and his NDC preset has no combo damage, no corner carry, no restand (which got nerfed to +2 from +6), no mixups, and he looses his default diagonal air saw for the shitty horizontal one.
lol aside from jacqui (which I'm not even sure has them) who else has + frames off their cancels? Even more who has viable cancels? Erron is one with his dd3 but none of them are plus. And Jacqui too but that's it. Kabal isnt bad whatsoever, I think you're forgetting that his buttons are ridiculously strong even if his presets are bad.the game calculates this for you now, so yes.
You get these things at the cost of your breaker and F2/B1 NDC aren't hit confirmable like F22 and B12 so all you really get off them is a D1/grab mixup (f4 off the F2NDC but that still trades with some D1's), assuming you're in range for that. Even if you could hit confirm them you get a max of 268 damage with 1 bar (no oki) and you can't even use two bars in a combo. Losing diagonal air buzzsaw is a big hit too since his jump in 2 combined with that is probably the only thing I would qualify as being above average for him.F2 ndc is +3 so still good ,no one gets that off of a 10f mid. you still have a great b1 that with a string that is safe and cant be flawless blocked , can be made plus with your cancels , a 9f mid that's also safe and plus with cancels. I'm sorry but he isnt bad. Sure his presets are dog shit and he could definitely use better ones but hes still decent.
Honestly, I'd take meterless cancels that leave me at like -1ish over spending a defensive bar for +1. I may have been being a bit hyperbolic by calling him garbage but he is by no means a great character.lol aside from jacqui (which I'm not even sure has them) who else has + frames off their cancels? Even more who has viable cancels? Erron is one with his dd3 but none of them are plus. And Jacqui too but that's it. Kabal isnt bad whatsoever, I think you're forgetting that his buttons are ridiculously strong even if his presets are bad.
The game does feel extremely bare bones. Almost like they had more plans but put the rest into the krypt. Hopefully they fix this mess cause its not fun to play in the slightest. Feels like there was 0 testing going on.The game is ridiculously bare and dumbed down as a way to handle so the mish-mash of mechanics and the bastardised copying of guilty gear's instant blocking. The combo system is dry, meter is abundant and is only ever really depleted by dropping out of combos and instant blocking moves.
Krushing blows are cheap extra damage, fatal blows are the worst comeback mechanic I've seen, completely free.
A lot of variations are complete jokes, a bunch of frame data doesn't make sense, zoning is very very meh and the entire game feels like it's still in beta.
Kotal is extremely mediocre and barebones, his command grab is nearly complete trash and his 2nd variation is a straight up joke.
NRS is going with something new, it doesn't look good at all.