edits:
Clarified the Boulder Bash section to highlight that the default (non-cancellable, non-delayable) rock throws are not variation specific.
Added answers to some follow-up questions.
db1 (2 directions), Natural Barrier, mid
12s 25a 12r +15 -15
Krushing Blow: projectile destroyed while summoning wall
does NOT hit Jade during Dodging Shadows
df1 (3 directions on ground and 3 in air), Hell's Wrath (what you call "Fire Beam"), mid
24 6 33 +18 -12
does NOT hit Jade during Dodging Shadows
db4, Tendril Pull (Vine Grab), mid
28 11 41 +11 (kd) -35
Krushing Blow: opponent blocks late
DOES hit during Dodging Shadows
db2, Bouncing Boulder (diagonally down), mid
48 +38 +3
does NOT hit Jade during Dodging Shadows
bf2, Boulder Bash (horizontal), unblockable (in air)
46 +65 (kd)
Krushing Blow: projectile hits by itself
does NOT hit Jade during Dodging Shadows in the air
There is some discrepancy with the frame data and the numbers displayed by the built-in frame data tool but this should give a decent first impression.
Here are the block advantages of all her default strings: -2 -8 -12 -4 -11 -1 -5 -9 -10 -9 -5. Not sure how much that tells you, considering that even the character specific tutorial modes are not consistent in what is considered "safe" or not but there is not a single 0 or better string in there, so ...
other Krushing Blows:
d2, counter/punish high attack
toward throw, opponent failed throw escape during previous throw
213 (h,m,o +35 -9), counter/punish
Tournament variation 1 ("Force of Nature"):
Shattering Boulder replaces Natural Barrier and summons a rock at head level instead. Launches on hit. Amplify to shatter boulder for a wider horizontal hitbox.
Delayed Boulder Bash allows the default rock throws (horizontally above head level and diagonally down) to be delayed, cancelled and switched horizontally/diagonally after inputting one or the other (they have different inputs, bf2/db2). Cannot be amplified.
Tournament variation 2 ("Spring Cleaning"):
The teleport ("H2 P0rt"), du (behind), dub (in front), dud (in place), duf (far) can be done in air, cannot be amplified.
I will update the original tournament variation post with a link to this comment:
https://testyourmight.com/threads/spoiler-thread-people-officially-have-the-game-already-no-story-spoilers.69013/page-45#post-2481068