Hey all, I'm working on the prices and services for eSports Dojo and was hoping to crowdsource some feedback. I'm trying to work it out so that I can pay just about anyone $10 per hour to play fighting games, and pay top players $30 per hour ($60,000 at 40 hours per week, 50 weeks per year). This is
just brainstorming, so please don't go to King's Patreon page and get angry the services listed are different than what I'm proposing here. I'm just gauging the validity of the idea.
So here's what I'm thinking:
Session Type | Length | Hourly Rate Paid to Coach | Total Cost of Payroll |
Week 1 Basic Session | 45 minutes | $10 | $7.50 |
Week 1 Basic Session | 45 minutes | $10 | $7.50 |
Week 2 Basic Session | 45 minutes | $10 | $7.50 |
Week 2 PRO Session | 1 hour | $30 | $30.00 |
Week 3 Basic Session | 45 minutes | $10 | $7.50 |
Week 3 Basic Session | 45 minutes | $10 | $7.50 |
Week 4 Basic Session | 45 minutes | $10 | $7.50 |
Week 4 PRO Session | 1 hour | $30 | $30.00 |
| | | Total payroll cost per month: $105.00 |
So, basically, you get two 45-minute training sessions per week to work on your fundamentals, combos, anti-airing, tech, setups, frame traps, matchups, etc, in a 1-on-1 environment with your regular coach. Every two weeks, one of your sessions is a 1-hour long set against your Pro Coach (with their mic in) to put everything you've learned to the test. After the set, the Pro will provide written detailed feedback (using a standardized feedback form to ensure you get quality feedback). Your next basic sessions will focus on any issues highlighted during your pro set to help you improve on those specific issues before your next pro set. This should result in steady, structured growth as a player.
You would also receive access to the eSports Dojo Discord, which all regular and pro coaches would be members of, along with assorted high-quality media and written training materials.
At a cost of $105, we would need to charge a minimum of $125 per month, with $10 going back into the business, leaving $10 profit per customer. We would probably still offer tiers, so you could do fewer sessions for a smaller monthly fee, or pay for 6-12 months upfront for a significant discount.
So my questions:
- Would you consider $125 per month a reasonable price for such services?
- As a player looking for revenue streams, would you consider $10 per hour a fair rate to go into online training with customers?
- Are there any addional services you can think of that you would like to receive for that $125-per-month cost?
Also,
@STORMS, I'm
loving the new Table system. This will make it really easy to list character move sets and frame data in character guides!