So I've played maybe a little over 3 hours so far. Mainly played as Scorpion but also played Baraka a little. Didn't play any Skarlet.
The biggest realization I've had is that this game is nothing like what some of the influencers who've played it said it was like. It doesn't feel like Injustice 2 AT ALL to me, and there have been more mix-ups and combos than I was expecting. A lot of the mix-ups seem pretty unsafe, but that's probably how it should be. Also, even though the matches are slow-paced, the round timer is set on 90 seconds which is the same amount of time MKX rounds were -- so it's literally impossible for matches to take longer than MKX matches. Rounds in MKX were usually completed faster, but overall matches are capped at the same amount of time in both games.
Scorpion is a lot of fun to me. In other games he's usually pretty boring to me, but this time he's a lot of fun. I was using the Chain Reaction variation at first, but I've actually found that Fire Breathing (or whatever it's called) is a little better. At least in my opinion. I did notice that the variation didn't have all of it's move slots used, so I added the Fire Ball to complement the dash attack and fire breath. Having these attacks along with the teleport and spear he has in his base moveset makes him pretty versatile.
My only gripes with the game so far is that uppercuts don't really feel like they should in my opinion. When you hit someone with them it just doesn't have as satisfying of a sound as other MK games and they are launched very vertically instead of across the screen like in the past few games. That, and I think it wouldn't hurt if dashes were a little faster. The movement in the game feels a lot better than I was expecting, but dashes feeling borderline useless is a little weird to me. I wish there were more playable characters, but a test is a test so it's not that big of a deal.
Can't wait for the full game. So far everything seems really good to me besides a couple small personal dislikes.