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Gorilla Grodd General Discussion Thread

I think a much better range b1 thats about 14 frames would help his offence a lot. Also a milld trait specific strings as most are complete ass. Like give his a new one off 22 and make the others less pointless.


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B2 1+3 needs to do something. Maybe a command throw?


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Cursa

Counterpoke with armoured DB2 at all times.
Giving plus frames or something to the trait unique strings would be good because then you would have more incentive to use trait in the neutral along with the added benefits including projectile immunity and the float.
 

looneyloopz

Mortal
And? Off a jump in you have to fuzzy low high. Otherwise you should basically never get hit with it.
Fuzzy what? What's to fuzzy, there is like an hour difference between B1 and OH but you need to respect B1 at first meaning you'll always be in situation to enforce B1 cancel.
 

Wigy

There it is...
Fuzzy what? What's to fuzzy, there is like an hour difference between B1 and OH but you need to respect B1 at first meaning you'll always be in situation to enforce B1 cancel.
Yeah thats what im saying. Theres no proper mix.

You should never even have to block a b1 its 20 frames with no range. It also whiffs midscreen.

Its just a +4 sc u can throw in after a jump in punch
 

looneyloopz

Mortal
I have no clue what you’re on about then.


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As Grodd you have multiple ways to end your combo in such advantage on hit that you can guarantee yourself B1-SC which gives you free 2-SC or 22 or grab or poke or MBB3 whatever fuckin sweep as well works good, stepback from time to time to let them proceed, then 22. Nobody using F2 as well.
 

Wigy

There it is...
As Grodd you have multiple ways to end your combo in such advantage on hit that you can guarantee yourself B1-SC which gives you free 2-SC or 22 or grab or poke or MBB3 whatever fuckin sweep as well works good, stepback from time to time to let them proceed, then 22. Nobody using F2 as well.
You act like they cant just block all this at very low risk. Plus frames -especially ones that are hard to get, mean jack shit if the followup is a straight up grab/normal mixup, especially since grodds grab has no adv.
 

looneyloopz

Mortal
You act like they cant just block all this at very low risk. Plus frames -especially ones that are hard to get, mean jack shit if the followup is a straight up grab/normal mixup, especially since grodds grab has no adv.
No idea how to help you man. Not doing what I told you will leave you with D1 and nothing else so suit yourself
 

looneyloopz

Mortal
You act like they cant just block all this at very low risk. Plus frames -especially ones that are hard to get, mean jack shit if the followup is a straight up grab/normal mixup, especially since grodds grab has no adv.
How are B1 plus frames hard to get? Do you even play the character ^^?
 

Wigy

There it is...
Keep saying it has na range and there is no way to apply it man, you're so unproductive smh
No. You can only land it after a jump in or b2 sc on hit.

Midscreen it doesnt even combo consistently.

Grodd has no proper way to open up someone for a combo. That My entire point.

I’m aware of the options and they dont lead to anything threatening
 

looneyloopz

Mortal
No. You can only land it after a jump in or b2 sc on hit.

Midscreen it doesnt even combo consistently.

Grodd has no proper way to open up someone for a combo. That My entire point.
Ok bwoy then what are you even doing here, came to say Grodd has no openings? That's like from the beginning of the game lol You need to open someone up as a player bwoy he's not Sonya Blade
 

Wigy

There it is...
Ok bwoy then what are you even doing here, came to say Grodd has no openings? That's like from the beginning of the game lol You need to open someone up as a player bwoy he's not Sonya Blade
He used to have viable plus frames.

Also hes really fun but at the highest level hes just not viable so i think a lot of grodd players were hoping for better changes.