KHTC Takgillo
Warrior
I can't catch GA either Fate I just bully him on WU
Hes got a shitload of tick throwsCan someone help me understand what his gameplan is? My issue stems from the fact that he does not have any minimal recovering specials, therefore, the need for the opponent to stay grounded against him is unnecessary, at least in my opinion.
What I've always known for grapplers is that you have an option that is absolute death on whiff, then you have an option that will recover fast enough to keep yourself safe when the opponent reads the more damaging option that recovers slower. An obvious example would be universal throw recovering in time to cover yourself if the opponent reads your command throw and decides to neutral jump, jump back, etc. As you Bane monsters already know, the universal grab recovers MUCH SLOWER than the command grab, which makes no sense to me.
This leads me back around to my initial question. Considering all of his special options are generally unsafe, where does the conditioning come in? Why would I, as Bane, condition with venom uppercut, that I'm pretty sure is unsafe but correct me if I'm wrong. Are there tick setups other than d2 that I'm missing? Why not just play Scarecrow if I'm forced to commit to command grab 24/7? The last question isn't really serious but it kind of has SOME truth to it. Thanks in advance for the help!
He has tick throws off B23, B11, D2, D1, 112D and F2D. Pressure comes mostly off of D1. It's +17 on hit. Command grab is 20f startup, B2, B1 (low) are 18f, 17f, F2D, BF1 (overhead) are 24f, 20f. You can also jail into 112D and make them guess between 112D command grab and 112D2.Can someone help me understand what his gameplan is? My issue stems from the fact that he does not have any minimal recovering specials, therefore, the need for the opponent to stay grounded against him is unnecessary, at least in my opinion.
What I've always known for grapplers is that you have an option that is absolute death on whiff, then you have an option that will recover fast enough to keep yourself safe when the opponent reads the more damaging option that recovers slower. An obvious example would be universal throw recovering in time to cover yourself if the opponent reads your command throw and decides to neutral jump, jump back, etc. As you Bane monsters already know, the universal grab recovers MUCH SLOWER than the command grab, which makes no sense to me.
This leads me back around to my initial question. Considering all of his special options are generally unsafe, where does the conditioning come in? Why would I, as Bane, condition with venom uppercut, that I'm pretty sure is unsafe but correct me if I'm wrong. Are there tick setups other than d2 that I'm missing? Why not just play Scarecrow if I'm forced to commit to command grab 24/7? The last question isn't really serious but it kind of has SOME truth to it. Thanks in advance for the help!
Hes got a shitload of tick throws
Well, evidently I just had a terrible lab period with him. I'm overlooking a TON it seems. Thanks for the input.He has tick throws off B23, B11, D2, D1, 112D and F2D. Pressure comes mostly off of D1. It's +17 on hit. Command grab is 20f startup, B2, B1 (low) are 18f, 17f, F2D, BF1 (overhead) are 24f, 20f. You can also jail into 112D and make them guess between 112D command grab and 112D2.
They were only 2 Bane on stream Grr who lost then switched to DS and Madzin who lost with Atros switched to Bane and lost the set.BTW: Any footage of Biohazard at EVO 17? Couldnt watch a shit!
You mean either have the 1 or 11 whiff because their hitboxes are abysmal?He has tick throws off B23, B11, D2, D1, 112D and F2D. Pressure comes mostly off of D1. It's +17 on hit. Command grab is 20f startup, B2, B1 (low) are 18f, 17f, F2D, BF1 (overhead) are 24f, 20f. You can also jail into 112D and make them guess between 112D command grab and 112D2.
Looking good for sure. He needed the adjustments. A lot of the nerfs to other characters will benefit Bane a lot. Same with a character like Robin. I think Bane and Robin will be in a really good place after this patch.Holy shit people, we might be pretty well set after this patch! I'm excited.
Can someone help me understand what his gameplan is? My issue stems from the fact that he does not have any minimal recovering specials, therefore, the need for the opponent to stay grounded against him is unnecessary, at least in my opinion.
What I've always known for grapplers is that you have an option that is absolute death on whiff, then you have an option that will recover fast enough to keep yourself safe when the opponent reads the more damaging option that recovers slower. An obvious example would be universal throw recovering in time to cover yourself if the opponent reads your command throw and decides to neutral jump, jump back, etc. As you Bane monsters already know, the universal grab recovers MUCH SLOWER than the command grab, which makes no sense to me.
This leads me back around to my initial question. Considering all of his special options are generally unsafe, where does the conditioning come in? Why would I, as Bane, condition with venom uppercut, that I'm pretty sure is unsafe but correct me if I'm wrong. Are there tick setups other than d2 that I'm missing? Why not just play Scarecrow if I'm forced to commit to command grab 24/7? The last question isn't really serious but it kind of has SOME truth to it. Thanks in advance for the help!
This is exactly what you get when you remove double punch from the character.
Minute 3:50
I fucking hate his new elbow move. Most unsafe move in the game for piss poor reward. lmoa hol up while I risk eating 40% damage just so I can do 10% (15% if I MB lmfoa), it has its uses but it has no reason at all to be this unsafe.This is exactly what you get when you remove double punch from the character.
Patch will change nothing, as long as there's no safe low damaging, non combo-able move you can spam in them until they finally understand to stay put, he will still be bullied around.
People go ape shit about him being god tier in inj1 (where he also had the safe uppercut mind you) but I didn't see him wrecking batgirl mmh adam superman aquaman bla bla same old 10 more years characters.