Some characters have trouble punishing BF2 well. As he gets he's low invulnerable for whatever reason, meaning characters whose max punishes start low like Canary and Lantern have to find another option. It's not a great move but I think that's important to know.
Also, I may have missed it but haven't seen this mentioned yet: he can now trait up in the middle of a string. The timing is to press trait just immediately before the string button, almost like a double tap. So if trait is T, you can do T1T1T3 to get up to level 3 very quickly during your 113 string. This does add a couple frames of startup to the first hit of the string, so if you need a tight punish you can do 1T1T3. A full combo of T1T1T3 cancel into B3, jump 2, 12FDBF3 is like 700 damage iirc.
Anyway I think Bane is very strong. I'm not sure he'll end up struggling too badly against most of the zoners really. As long as you're willing to slowly walk and block under projectiles, know which projectiles you can safely dash after (like after blocking Aquaman's from the deep) and create roll mixups through, and keep your eyes open for a counterpoke with D1 or B2 or D2 or F2D or command grab, imo you should be doing fine. As in Inj1, venomed BF1 is fools gold in that it seems designed to help you get in but in reality it's just bait for MB B3 and neutral jump into punish. Obviously when you get in it's party time and your mixups can easily roll all the way through a lifebar.
It's way too early for tier talk of course but if Bane doesn't end up high tier, it'll only be if other characters end up even stronger! He's definitely good.