EntropicByDesign
It's all so very confusing.
How you broke down defense between SF and FH terrifies me... Thinking defense is harder in 4h than it is in SF is.. I. Man..............
That statement by itself goes a long way to making me think you have very a very fundamental misunderstanding of either game at a core level. Maybe you were just being flippant and Im taking it way out of context, christ I hope so.
Anyway,
Dominion will never be a popular tournament/serious competition mode.,. Why would it? it has nothing to do with the number of people playing that mode. Dominion takes what is interesting and unique about FH and strips a huge chunk of that away and leaves you with a very awkward point capture mode that something like a million other games all do super well. Overwatch anyone?
Dominion COULD be interesting, sure, but playing pick-up Dominion of a clusterfuck right now in every way. The game actively works AGAINST team work due to the way the systems work together (or dont, depending on how you look at it). GOOD, team focused, competitive games/modes SHOULD be designed to make coordination functionally easy. To get a GOOD game of Dominion I shouldn't need 8 people in two separate voice chats with a massive amount of very specific practice to make team work something with nuance and skill and not just HEY GRAB AND THEN EVERYONE USE TOP HEAVY. That's def a tactics, but its not something a meta and tournament community will build up around. A good competitive game will have teamwork built into its design, not have that design actively work to defeat teamwork.
For instance, you mention changing dance partners like its some magic, long-learned tactic that you have come to over the course a hundreds of hours of grinding competitive play... why? Because most people dont do it. So, the 'tech' we are discussing here is LITERALLY 'Change targets'. Something as simple as changing your target is advanced Dom tech that other people dont know/do. The issue here isnt just inexperience. The issue is changing targets is actively difficult to do. It really is. While in a group fight, where everything has hit stun, you have cycle targets to who you want and then GET to them, through bodies, through other players and attacks, etc. Unless they are right next to you, you probably have to unlock to get there any kind of fast, so you can sprint or maneuver with any precision. Then relock and do whatever. During this entire time, anyone on your team or the enemy team can fuck it all up. Yes, some characters have ways to close more effectively, but not everyone can. This is one example among a million.
I have NO problem with Dominion being balanced and made better, etc, but I DONT want to see Dominion-centric crap fucking up dueling modes, just like Im sure you all dont want dueling modes to fuck up Dom. I have no issue with Dom sitting around and being Dominion.. But I do think imagining it as a skillfull and competitive environment that gives you an understanding of the core game fundamentals is.. just wrong. I certainly havent run a million Dominion matches, but Ive run enough to know its a damn mess. Im sure, occasionally, you get legitimate games but out of how many bullshit ones? Honestly, how many times do you have to ready up before you find a match with a decent equal gear score across the board AND players that are communicating in any measurable way? You said yourself Gav you play with your brother, which makes me think your Dominion experience is very very non-typical. You are running in a little bubble that distorts your view of your surroundings.
That statement by itself goes a long way to making me think you have very a very fundamental misunderstanding of either game at a core level. Maybe you were just being flippant and Im taking it way out of context, christ I hope so.
Anyway,
Dominion will never be a popular tournament/serious competition mode.,. Why would it? it has nothing to do with the number of people playing that mode. Dominion takes what is interesting and unique about FH and strips a huge chunk of that away and leaves you with a very awkward point capture mode that something like a million other games all do super well. Overwatch anyone?
Dominion COULD be interesting, sure, but playing pick-up Dominion of a clusterfuck right now in every way. The game actively works AGAINST team work due to the way the systems work together (or dont, depending on how you look at it). GOOD, team focused, competitive games/modes SHOULD be designed to make coordination functionally easy. To get a GOOD game of Dominion I shouldn't need 8 people in two separate voice chats with a massive amount of very specific practice to make team work something with nuance and skill and not just HEY GRAB AND THEN EVERYONE USE TOP HEAVY. That's def a tactics, but its not something a meta and tournament community will build up around. A good competitive game will have teamwork built into its design, not have that design actively work to defeat teamwork.
For instance, you mention changing dance partners like its some magic, long-learned tactic that you have come to over the course a hundreds of hours of grinding competitive play... why? Because most people dont do it. So, the 'tech' we are discussing here is LITERALLY 'Change targets'. Something as simple as changing your target is advanced Dom tech that other people dont know/do. The issue here isnt just inexperience. The issue is changing targets is actively difficult to do. It really is. While in a group fight, where everything has hit stun, you have cycle targets to who you want and then GET to them, through bodies, through other players and attacks, etc. Unless they are right next to you, you probably have to unlock to get there any kind of fast, so you can sprint or maneuver with any precision. Then relock and do whatever. During this entire time, anyone on your team or the enemy team can fuck it all up. Yes, some characters have ways to close more effectively, but not everyone can. This is one example among a million.
I have NO problem with Dominion being balanced and made better, etc, but I DONT want to see Dominion-centric crap fucking up dueling modes, just like Im sure you all dont want dueling modes to fuck up Dom. I have no issue with Dom sitting around and being Dominion.. But I do think imagining it as a skillfull and competitive environment that gives you an understanding of the core game fundamentals is.. just wrong. I certainly havent run a million Dominion matches, but Ive run enough to know its a damn mess. Im sure, occasionally, you get legitimate games but out of how many bullshit ones? Honestly, how many times do you have to ready up before you find a match with a decent equal gear score across the board AND players that are communicating in any measurable way? You said yourself Gav you play with your brother, which makes me think your Dominion experience is very very non-typical. You are running in a little bubble that distorts your view of your surroundings.